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Ah, wow, I also didn't know about the d20pfsrd encounters. Those are quite nice. Thanks again for all the time and effort you put into this!
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I've been learning the Editor, and it was going well. I managed to make a couple abilities that worked exactly the way I wanted, but then I started getting errors. I've re-installed HL twice, and it keeps happening.
After making something in Editor (it doesn't seem to matter what- something simple that I know worked before this started triggers it), when I go to compile, it gives me this error: Code:
Hero Lab was forced to stop compilation after the following errors were detected: |
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Hopefully LW fixes the issue at some point. In the mean time the 64bit beta client runs into this issue VERY rarely. |
Well balls. At least it was something you could immediately recognize! Thank you for the quick answer. And for all your work on the community pack- before I started messing with the editor, I was using your Adjustments to try to approximate this stuff, haha.
Restarting did the trick. I don't know why I didn't try that first. I know better! I've worked tech support! That's always the first step in troubleshooting tech. Always! But no, I'm a smartypants, the solution must be something complicated! Anyway, thank you again! |
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Shadow,
1) The favored class bonus is not increasing the # of rounds of rage for a Half-orc Bloodrager. 2) When are you going to release your next update to the Community Pack? For #1, if you want to provide me with the instructions, I can maybe modify the .user file myself until you release the update officially. Thanks! [EDIT] Was able to communicate with Shadow by private message. He is working on a solution, but may be tough to find one the way the Bloodrager is programmed. In the meantime, he suggested using the adjustment "Ability: Uses/Period" to select Rage (Unchained) and increase the rounds of rage to the appropriate number. Adding this to my comment in case anyone else runs into this issue. |
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BUG: Armillary Amulet is providing a +2 competence bonus to Spellcraft. This bonus should be +5. This item is from Pathfinder Module: From Shore to Sea. I'm told by LW that is should be corrected in the PF Community Pack.
?: When is the next Community Pack update going to released? It's been a minute. :) Thanks! |
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Without giving the character a level in a Path of War class, is there a way to give characters maneuvers and stances.
Ideally as an adjustment; the feat chain isn't exactly what I'm looking for. I'm using a house rule, that any 3/4 or Full BAB class gets five disciplines of choice, the recovery method of choice, at the progression rate of a Warder. The current method is to just make a Warder of the appropriate level, and then print them maneuvers from that character. I'd ideally like to give the current (non-Warder) version of the character the stances, so their print out can be in a given stance. If that's possible. |
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I am looking to start a new Eberron campaign using Pathfinder. I was not relishing the thought of entering the Eberron Campaign Setting into Hero Lab, but then I noticed that a bunch of Eberron stuff had already been entered into the community pack! Once again, I benefit from the hard work of the community (and ShadowChemosh in particular - thanks for all the work you do maintaining this pack).
My actual question - is there any documentation on what has been entered for various sources in the Community Pack? In particular I'm interested in the Eberron content and the Ultimate Psionics material. Mostly I'm just looking ahead for any potential elements that I will need to enter as house rules. Also, is there any outline of the conversion process done for classes and races in the ECS? I have started poking around with a test portfolio making various class/race combos, but if there is some documentation of how the conversions were handled somewhere, that would be easier to review. Regardless, thanks so much to all the terrific volunteers who put so much work into this package. You really have increased the utility of HL for me. |
Most of Ultimate Psionics is part of the Community Package.
I occasionally find a power that is on more than one list, with a different level for a Tactician than for a Psion, but listed at the level a Psion gets it for both. Little bugs like that, but they're rare, and if posted to this thread they all get squished. Not sure on the Eberron stuff exactly. Under the Configure your character section. Within the Campaign Settings section, there is Eberron. The available checks are: Eberron Campaign Setting Hide Non-Eberron Campaign Languages Hide Non-Eberron Deities Hide Non-Eberron Ethnicities Hide Region of Origin Tab Faiths of Eberron Races of Eberron Sharn City of Towers I have Races enabled, which adds a Region of Origin Tab to the character sheet, so have also checked the box to hide that. But aside from that, haven't really delved into Eberron, although I liked it when it came out. |
Hey guys- been tinkering with the Editor and enjoying it, so thanks for helping me get that started. I have noticed some things in the community pack I haven't been able to solve yet.
The Improved Flight feat from FGG-Tome of Horrors is not correctly updating the Fly skill penalty. So a Clumsy flier with the feat becomes Poor, which should reduce the Fly skill penalty from -8 to -4... but the penalty remains -8. The Magus: Spell Combat adjustment is not displaying the "Melee Touch" and "Ranged Touch" weapons in the weapon tab. I remember seeing the Touch weapons when I first started using it, so I'm not sure if this is just some setting I accidentally toggled off somewhere, but if it is, I can't find it to toggle it back on. |
Aren't Melee Touch and Ranged Touch found on the left column of info under the Spells selection tab (where you select your memorized spells for the day)? Or add them as an Adjustment from Community Pack?
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No documentation sorry. Eberron has everything from the core rulebook entered and then some stuff from Races of Eberron. Quote:
The strange ones that don't fit are as follows: 1) Artificer gets Gold (GP) instead of XP. 2) For Warforged I turned some of the Race feats into a free racial option you choose at level 1. 3) Turn Undead was converted to Channel Energy where I could and I think I left off a feat or two that had no way to convert. |
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Psionics Egoist
Hello, I just wanted to report that the Egoist discipline is adding the lvl 20 Damage Reduction ability at 1st level.
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Hey SC, I think I'm missing something with the "add spell to class list" adjustment.
I've made a fey trickster mesmerist, so that I have druid + ranger class list, and took the Fey Spell Lore and Fey Spell Versatility feats. But they're not working with the class, so I used a couple of "Feat, Pre-Req Valid" adjustments to get rid of the errors, and a bunch of "Add Spell to Class Spell List" adjustments for the various spells the two feats should be adding. But they still don't show up to be selected for spells known. Any advice? |
Is there an Eberron Pack for Pathfinder? I am discusted with what WotC did to Eberron in the lasted Source book and am considering moving back to Pathfinder to continue my current Eberron campaign.
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The Community Pack contains Eberron material.
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I have clearly stumbled onto this amazing depository of .... well amazement.... a bit late.
I seem be failing before even starting though. While following the directions to even gain access to the community servers. I've followed the pdf file instructions from v2016.02.28 but can not seem to make progress. The link I've added as a new source for updates doesn't add anything to the list to download. Have I missed something painfully obvious? I'm just trying to gain access to the gestalt options for character creation. |
Hay Shadow, not sure if this is possible, but could we tag creatures that exist in other sources with a tag to make them disappear? One of many examples that creates duplicate creatures in the encounter builder is the Pixie.
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Has anyone tried to adjust the Martial Artist archetype to the Unchained Monk? and if so, how did it go?
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Howdy! An issue I’ve come across is that the Empty Husk race appears on the race list even if there are no supplements included for a character.
Missing the PU source maybe? |
Is this still being worked on? The author has not posted in this thread since July 2019.
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Currently I have no extra time to put into the Community Pack at the moment. :( Hopefully that changes in the future... :) |
questions about the community pack
im trying to get the forgotten realms, dark suns and psionics unleashed data into herolab, but im not seeing them
are they just included by default? im seeing the stuff for eberron, but none of the above and it appears that "psionics unleashed" is actually psionics unlimited, as the githyanky and githzerai are not in the list of playable races or am i just missing something completely thanks |
The psionics are mostly included, in the Community Pack.
The classes and the powers are, along with a lot of the archetypes (maybe all now?). The magic items aren't for the most part. I have a player who sometimes wants to buy a whatever, but as often as not his desired thing is 3pp that isn't Paizo or from the 3pp publishers that out group uses; his search is usually on the d20pfsrd site. The latest psionics (and has been out several years) is Ultimate Psionics, which is most of two paperback/softcover books combined into one hard cover. They do have some small (Patreon funded, I believe) additions that aren't necessarily included in the Community Pack. If you have spare time, they could be, a lot of it would be data entry (copy paste) from a sourcebook, but I'm not sure the specifics. Tobyfox2002 has a massive thread, with a lot of stuff for previously popular settings. I know Darksun is one of them, but it's not in the title of his stuff. Not sure on Eberron. |
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Ultimate Psionics (DSP) is available - I believe its part of the Community Files. The Gith races are two of about a dozen monsters not allowed to be used except by WotC. You'll only get those for PF if you create your own, or find someone else who has. |
the latest community pack says it has the following
Psionics Unleashed – This package contains the Dreamscarred Press – Psionics Unleashed for pathfinder. Dark Sun – This package contains RavenX’s Dark Sun campaign setting converted to Pathfinder. Forgotten Realms Campaign Setting – This package is a work in progress of converting FR over to pathfinder rules. Eberron Campaign Setting – This package is a work in progress of converting Eberron over to the pathfinder rules. i am referring to 3rd edition material according to the above, all that material should already be in there. note psionics unleashed is not psionics unlimited. i have the book and the githyanki and githzerai are both in there and yes it says its for pathfinder, hence why im asking ill look at Tobyfox2002 thread and see |
I have Ultimate Psionics, Psionics Unleashed & Psionics Expanded by Dreamscarred Press for Pathfinder. The first of those books is part of the HL Community Pack (possibly with a few additions from later versions), but none of them have Gith. I've never heard of a book called Psionics Unlimited. Who produced it?
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its copyright 2010 from dreamscarred press
the cover looks like this |
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Google only found a book called Psionics Unlimited for Cyberpunk. |
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