Sorry to be a pain but I can't figure out how to got the CritMin tag to change.
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If the former: Code:
perform delete[CritMin.20] |
My goal was to create a new material that you can select from customize weapon and having that lower you crit threat and change + to hit and damage.
I had no idea how to work with tags. I found this thread http://forums.wolflair.com/showthrea...t=threat+range And got a bit confused to be honest. I kept getting error by following Mathias suggestion. |
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Here is the script. I just copied from Mathias post and modified it.
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var crit as number |
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Ah the script is on the new material I am using and yes I am getting an error.
Syntax error in "eval" script for Thing 'mRedstl' (Eval Script '#2') on line 4 -> Non-existent filed 'chosen' by script |
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Try the following and let me know what you get: Code:
var crit as number |
I'm getting a Invalid syntax for tag template error when I try to use Red Steel as the Material Used when creating a custom weapon. I am making the weapon in Hero Lab under Magic, Custom & Masterwork weapon area. Just to clarify.
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