Zendikar, Magic: The Gathering
I run a game that has a few characters dropped in from Zendikar. ( http://magic.wizards.com/en/articles...kar-2016-04-27 ) Any chance anyone is already working to port this into Hero Labs?
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I did make a start on it somewhere. Needs alot of work.
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Ok have uploaded here. It's in a WIP folder so it will need to be manually moved should you wish to play around with it. Doesn't look like i got very far.
https://github.com/Sklore/HL_DD_5e_C...rk-In-Progress |
Thanks. I'll take a look and see if I can spend some time on it later in the week.
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I really suck at editing this stuff. I've been trying to add the goblin race from Zendikar, since if Wizards were to ever make an 'official' goblin race, it'd probably resemble this one more than any others, but I can't even figure out how to give them the fire/physical resistance or armour bonus from 'Grit' :(
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Check out the knowledge base in my signature. Might be of help.
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Hi MardaukBathory,
I had a few minutes spare and have made the Goblin class for you. You should be able to load it up and see how I achieved the fire/psychic resistance (cheated and put this on the race since it's easily selectable instead of the race ability) and armor bonus (copied this from unarmored defense). You can find it in the WIP folder: https://github.com/Sklore/HL_DD_5e_Colab |
Thanks, daplunk :) I was going to try making my own using the info in your signature but that's even better :D
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Doh!
1 Attachment(s)
I need to check forums before I start. I've implemented the Kor and Merfolk (with the three subraces).
I have full intent on implementing the other races, this took me about an hour, but it is my first foray into 5e. I'm on a roll. |
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