Goliath Weapon & the editor
Over the Christmas break I've dug into the editor and made a fair bit of headway in a number of areas. I have one that I'm scratching my head on:
I have a Warhammer +1, attunement optional. Null sheen. I want to have it so that if a Goliath attunes it, it becomes a +2 warhammer instead. How would I make that work? |
This is a basic script to do this to a magic weapon that has the Bonus set to 1 (as a default). The script only runs if the weapon is equipped and attuned and the hero is a Goliath. (Hint: To find a given race tag, you need to go into the Develop menu -> Floating Info Windows -> Show Hero Tags. If you type IsRace in the debug window you can see what race is applied to a hero.)
Code:
~ quit if not equipped |
Thanks so much! That worked perfect.
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