Lone Wolf Development Forums

Lone Wolf Development Forums (http://forums.wolflair.com/index.php)
-   HL - d20 System (http://forums.wolflair.com/forumdisplay.php?f=46)
-   -   Brand new user. (http://forums.wolflair.com/showthread.php?t=62243)

NOMster March 19th, 2019 09:17 AM

Quote:

Originally Posted by Sendric (Post 276829)
Looks like a couple of bugs. I'll add these to the bug list.

no worries, i went into the adjustment tab and manually added the permanent adjustments and it took it.

NOMster March 19th, 2019 09:26 AM

Also, i just want to say, I've tried every other character builder/sheet out there and this is by far the easiest to work with, customize, and use. adding custom weapons/feats/variants...it's all gravy.

thank you guys for this.

Sendric March 20th, 2019 09:16 AM

Quote:

Originally Posted by NOMster (Post 276875)
no worries, i went into the adjustment tab and manually added the permanent adjustments and it took it.

Glad you found a workaround. I discovered that all of the feats that look for Shifter traits weren't working. I have resolved this issue. I'll look into the Extra Shifter Trait next. Thanks for the reports!

NOMster March 21st, 2019 06:16 PM

awesome. is anyone working on any sorcerer variants? i was trying to add drakken familiar but I'm not having any luck.

Sendric March 22nd, 2019 06:19 AM

Quote:

Originally Posted by NOMster (Post 277036)
awesome. is anyone working on any sorcerer variants? i was trying to add drakken familiar but I'm not having any luck.

Don't know of anyone. Which source is that from? I'll add it to the request list.

NOMster March 22nd, 2019 08:25 AM

Quote:

Originally Posted by Sendric (Post 277075)
Don't know of anyone. Which source is that from? I'll add it to the request list.

Dragon Magic pg12

NOMster April 4th, 2019 06:19 AM

Quote:

Originally Posted by Sendric (Post 276925)
Glad you found a workaround. I discovered that all of the feats that look for Shifter traits weren't working. I have resolved this issue. I'll look into the Extra Shifter Trait next. Thanks for the reports!


There is a flaw with my workaround that i just noticed. it basically adds the bonuses from the shifter traits all the time instead of only when the box is ticked under "in play". I tried the newest update and tried to remove the adjustments, but it still acts the same as before with not giving me an extra shifter triat option and not recognizing that i have razorclaw chosen when i try to take "Great Rend".

Sendric April 4th, 2019 07:49 AM

1 Attachment(s)
Quote:

Originally Posted by NOMster (Post 277680)
There is a flaw with my workaround that i just noticed. it basically adds the bonuses from the shifter traits all the time instead of only when the box is ticked under "in play". I tried the newest update and tried to remove the adjustments, but it still acts the same as before with not giving me an extra shifter triat option and not recognizing that i have razorclaw chosen when i try to take "Great Rend".

i haven't released the fix yet. Try the attached file. Pretty sure it will compile with the current version of the community set.

NOMster April 4th, 2019 04:00 PM

Nice. I'll give it a try shortly.

NOMster April 11th, 2019 02:14 AM

Doesn't seem any different, but you've done a lot and this is a real specific thing so I'm not worried about it. I can make most of it work enough to use.


All times are GMT -8. The time now is 09:41 PM.

Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.