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Ring of CHA +2,4,6 Added Custom Gauntlets of Ogre Power +4, +6, +8 9/11/2012 Adjustments added Added Spell adjustment Benediction October 2012 Total Defense Fighting Defensively See history notes! Complete Adventurer : Feats Used Replaces ID mechanism to remove duplicate Quick Reconnoiter feat! Added Spell Adjustment : Prayer February 2013 Spell Adjustment (x6): Interfaith Blessing (Complete Champion March 8th 2013) Added Charging as a Condition 08/03/2013 Disembodied hand Arcane familiar. Hope this helps. |
It does. Is there a reason that Urban Ranger Class Variant hasn't been implimented? Or am I missing where it is?
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downloading
Is there a link to download blocks of data sets instead of just one at a time?
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I have fixed Duskblade for the next release, so that message will go away. I have also improved the spell progression problem the original implementation had. I'll take a look at Effigy Master next week. Can you say what the bugs are? I don't think there's any way to mix skill points between classes. The current method is all stuff that's done behind the scenes and isn't anything we can control as a community. |
I've found a couple bugs/inconsistencies. Is there a way you'd like these reported?
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have no clue
I have no idea how to enter data into hero lab. I have a request if possible, could someone either make a data set for races of eberron and magic of eberron....or send me a tutorial on how to do it myself? Currently playing a warforged artificer so just having access to eberron campaign setting doesn't help much since currently warforged is not listed in the race section.
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@kkk5546: The warforged seem to be omitted from the Ebberon Campaign Setting data set thus far available in this huge data set. Adding the race wouldn't be too difficult and there is a tutorial in the help menu. One of the best ways to get going is to try to create a new one by copying an existing race and tweaking things here and there. Eventually creating from scratch is pretty easy.
Speaking of editing things... I'm having trouble with Pre-reqs like: foreach pick in hero from BaseWep where "Broadcast.WepFocus" validif (each.tagis[wCategory.Reach] <> 0) nexteach My major issue is where can I see a list of all possible containers like BaseWep, BaseSkill, etc... and where the hell are the fields "Broadcast.?" I ask this because let's say I take Weapon Focus (Guisarme), but I have not added a Guisarme in any form to my inventory (wGuisarme or iMagWeapon); then by the wonderful logic of this pre-req I DO NOT qualify for a feat like Short Haft. I figure because it is searching the weapons I have, not the feats, checking if any that I own have weapon focus attached to them, and then if so checking if it is a reach weapon. This is a terribly unprincipled way of looking at it. One should be checking the Feats I have, seeing if there is a Weapon Focus feat, and then for each of them seeing if they apply to a reach weapon. <NEW EDIT LOL> :) Wow, I just figured out how to do it all by myself. The pre-req for feats like this should read foreach pick in hero from BaseFeat where "HasFeat.fWepFoc" validif (each.field[fChosen].chosen.tagis[wCategory.Reach] <> 0) nexteach Which does exactly what you'd want. It looks at your feats (a'la BaseFeat) and specifically grabs the Weapon Focus feats (HasFeat.fWepFoc). Then it looks to what you chose in the fChosen field (each.field[fChosen]) and grabs the thing you chose (each.field[fChosen].chosen) and looks to its tags to see if the weapon has reach (each.field[fChosen].chosen.tagis[wCategory.Reach]). Boo Yah! I'm getting better at this. Sendric, I'm seriously down for going through and editing files that are released from you to correct such snafu's; that way I can stop making my own custom replacement versions and make my changes "permanent". |
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Feel free to poke through the set and search for bugs like this. I'm sure there's a lot of little bugs like this that slipped through. I didn't even know this feat existed, let alone that there was a bug with it. :) |
Has 1.9 been released? My updater doesn't show any new release.
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Edit: Ok, I've got those fixed now too. This will be last change for release 1.9. Thanks for the reports. |
Ebberon
Hello!
I was just wondering if you guys ever wrote the artificer class into the Ebberon campaign setting? It's not really showing but maybe I've downloaded the wrong pack? |
No, I haven't done anything with Eberron yet. The good news is going forward, releases will be occurring with more frequency, so you won't have to wait 6 months for another release. I'll see about getting that and other Eberron data into the next one.
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Release 1.9 - May 26, 2013
Enhancements & Changes
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Is it there for automatic updating?
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Hi! Are there any plans for including the Player's Guide to Faerūn Prestige Classes on the data set? I really needed the Purple Dragon Knight :)
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I would really really appreciate that! Thanks :) |
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Minor update to the community set that includes a rough draft of the Dragonborn of Bahamut race from Races of Dragons. This "race" ended up being more difficult to implement than I initially thought, and this version is certainly not perfect. That said, if you want to use it and you A) are using one of the base races and/or B) know your way around the editor, it should work mostly ok. I expect there to be some bugs, and if you use it and find any, please let me know. In the meantime, enjoy.
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And here is an update to Complete Warrior that includes the Purple Dragon Knight prestige class. It appears to be the same as the one from The Player's Guide to Faerun, but I don't have that book in front of me right now so I can't compare it. If there's a significant difference that needs to be addressed, let me know.
Note: I had to zip this one because its larger than was allowed. Update: See this post for an updated version that fixes some weird bootstrapping error. |
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It may sound doofus, but how do I put that file on my HeroLab? Should I delete the other CWar files? |
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Is it possible to request the faerunian gods and domains? |
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Hello all,
As part of my latest campaign, I am playing a drow. however, my DM is using a character template that is different from what is in the 3.5 version. I am looking for suggestion and guidance as to how to mod/create this alternate version of the Drow for HL. Thanks, |
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Without any details then we really can't guide you along. I haven't done any stuff for the D20 community in a while so this will be an opportunity to dive back in before starting another Pathfinder project. -- Bodrin |
For PH2 - the "Distracting Attack" ranger alternative class feature does the following:
Level 4: Replaces: If you select this feature, you do not gain Animal Companion Benefit: new feat "Distracting Attack" - Whenever you hit an enemy with a weapon attack (melee or ranged), that enemy is considered flanked by you for the purpose of adjudicating your allies attacks. Can you offer some suggestions on how to implement this in the editor? |
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I'm wondering if all the monsters you've added to this dataset are actually loadable and ready? If so, where do I find them? If not, does that mean that just the 'race' of the monster is available and I have to build them?
For example, I want to load a simple Ettin. I see the race for one, but I don't see anything to import from Stock or a .por file in the d20 directory. |
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