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shifter feats?
so the shifter feat extra shifter trait doesn't prompt picking a second trait. there is also the issue of some shifter feats are also missing specifically some of the elite trait feats and their is no custom magic item creation option so i can make my amulet of natural armor and mighty fist. there are a lot of missing feats and magic items in general is this data package still being developed
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I was going to try to make "Hirelings" for each of the Undead that I would summon for my Dread Necromancer. Thus I was trying to make a Human Warrior Skeleton but the only template that I could find was a regular skeleton. So I was going to use the tools to make one, but when I went to do so I see that there is already one. The problem is I can't figure out which book I need to add to get it to show. How do I figure that out?
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I'm currently working through Races of Eberron and almost have it completed. That'll put in most of the remaining Shifter feats
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Guys, i cant change the divine ranks of my character, can someone help me?
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@xxxprince: What do you mean by "divine ranks"? Can you post a copy of the por file or give more information, like what Class you have, etc.
If you are referring to a Deity's Divine Ranks/Powers, I don't think that's implemented in HL. |
Divine Rank is an adjustment. You should be able to add it from the Adjust tab and increase it from there
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Hello All,
Has anyone created the Shapeshifter Druid from the PHB2 ALT Druid class? I have tried but I can't wrap my head around a lot of these things. Especially around the WS replacement. Thanks for any help. |
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Release 1.26 - January 22nd, 2020
Enhancements & Changes
Bug Fixes
Data File Authoring
New Files Added
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I'm not sure if anyone else had this issue but after this update I couldn't access any of the books until I removed the Files I created of home-brewed magic items / races. Any suggestions so I can add them back?
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BTW, any suggestions how to do What I am looking to do with attaching that feat to a wondrous item correctly and to remove the feat when it is not equipped? |
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Do you plan to add the Prestige class of Initiates of the Draconic Mysteries from the Draconomicon because right now all that is there is the Platinum Knight.
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On my laptop that just got done roasting it's hard drive I had a character who's race was catfolk w/claws. But on my other laptop I can't find that race. I've compared the update lists of both and I have the same things loaded in both but it simply isn't there. Even when I go to the editor I can't find it.
Not sure where it is. Help? |
Also Sendric if I can get my backup laptop running well enough I'll upload a potions file into the dropbox. It is all the Inflict Wounds spells as potions. I had to make them for a Tomb Tainted Soul character I'm running.
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Thanks Sendric
By the way I added a file to the Dropbox of all the Inflict Potions. This way someone taking the Tomb Tainted Soul feat can buy healing potions for them without having to buy Cure potions and keep in mind that they are actually Inflict. |
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I'm going to try to add pics to show the issue. Not sure if this worked or not. Let me know and I'll try something else if need be.
https://1drv.ms/u/s!AoRNC5cEqt4DhucW...DbHLA?e=55jCjl |
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Thanks. I'll grab it later.
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Oh. And if all goes well this weekend I'll be putting another folder in the Dropbox.
A player in my group wanted the Flindbar from the Flind Gnoll in MM3 so I'm working on making both. |
Sendric I loaded a file into the Dropbox for the Flind Gnoll and the Flindbar from MM3.
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Thank you!
I was having trouble making the character I wanted with just the SRD content; then I downloaded your user content and am VERY HAPPY!
Thank you for your hard work. |
Hi!
When building a half-dragon template, I cannot find the "Dragon Breath" Feat from the Draconimicon. |
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You are completely right. I don't know why I wrote Draconomicon.
Would it be hard to code? |
Are you able to check if it's just me that can't find it, but in Races of the Dragon I found that dragonfang material was absent?
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As for the Dragon Breath feat, you could add the feat with its description very easily - its just text saying that you can breath more often. |
That's what I did. You are right, no need of much coding for just saying 1d4 instead of 1/day...
As for Material, what would you do (instead of writing it in the notes page)? |
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@Sendric I'm having trouble getting the natural weapon damages correct for the Fang Dragon. I was wondering. Could I take the normal Dragon Natural Weapons scripts and expand them to force the program to put the correct values in the correct spots? And if so what is the 2d6, 4d6, and 6d6 damage codes?
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