Removing Background trait requirements
My group doesn't really use most of the games' "background". Specifically, we don't do anything that has to do with personality traits, ideals, bonds, or flaws. I know I can just leave these things blank and be fine, but I'm getting really annoyed at seeing that error exclamation point up there. Anyway, I'm hoping there's a way in the editor to simply get rid of the requirements to include the aforementioned things. Also I know I can just add in blanks, but I do not want to. I also still want to have the background features and skill proficiencies and all that.
Thanks in advance for any help y'all can give! |
I don't think you can turn off backgrounds, at least not in any easy way as annoying as that exclamation point can be at times.
The backgrounds all grant some unique features to the character, are you replacing this with a free Feat or some other feature? Just wondering, because my players love to abuse the Folk Hero "hide from the local authorities" feature all the time, murder-hobo crew they are. |
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If you just need to turn off "some" features of the background you can do this easy enough. I recommend adding a script to a Mechanic if you want it on all characters.
Here is the debug fields of the Background pick. You just need to zero out these fields at like Final/50000: Attachment 6000 An adjustment for the community pack would be nice to also let people adjust the number of these values up or down. |
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ShadowChemosh got to those by going into the development debug options.
If you have debugging/development enabled it is: Develop -> Floating Info Windows -> Show Selection Fields When the dialog pops up as to what selection, you can choose Background (BackCheck). In order to turn the minimum required down to zero the script would look similar to: Code:
hero.childfound[BackCheck].field[BondMin].value = 0 I'm not 100% if childfound or findchild would be better here off the top of my head. I'd want to test it before commiting to it. |
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If you need to find the specific instance of a Pick based on different tags then use findchild[]. Findchild is also good if you needed to just go after the single choice of race or deity because the Unique ID will always be different but you know only ONE Pick will exist on the hero at any one time. |
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