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City of Brass does not currently support importing, unfortunately. Though sedmeister can still utilize Eightbitz's fantastic export tool to HTML and throw that up on a blog or wiki type website in the interim :)
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I'm not going to convince my group into using Realm Works if they have to install and only use it on a single PC each. I have five player licenses, but nobody is interested. I am a member of three different games, two of which I take and use notes of in Realm Works.
If my players were able to access these via a web page, even read only, they would have a lot more interest in looking at Realm works. I am looking at the export program somebody is working on. Come on, the web preview was back in July 2015, we're approaching two years now! |
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So multiple users on a single PC can be used to access different RealmWorks licenses. |
Either way, selling my friends on a PC license isn't going working. I brought five player licenses for Realm Works, and would be happy to buy mor if I had use for them. But I have only managed to give out one to my players and he doesn't use it.
Most of them have devices (but not PCs) at the game. If web access was available they'd be used more. Even myself I find that normally when I'm thinking of something cool to add, I'm normally out and about. I have access to the web on the fly but not on a PC. |
I wouldn't expect to hear any updates on Web view until the content market is launched.
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I feel you pain. Exactly the same with my group.
The Web View was actually my number 2 reason for buying RW (after displaying maps and revaling them). I waited patiently for very long, and RW is a great DM tool without it, but I concur. It's about time they wrap up the Content market and move on. All I want it the revealed information automatically (well after a sync) displayed on the web for the players to see. Can't be that difficult to do... Quote:
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I agree on the need for web access - it was one of the promised features that made me kickstart/buy Realmworks. The primary attraction of Realm Works for me was to be able to use it as a place to publish a lot of detail and let my players be able to see what details have been revealed. I run an ongoing, 15 year game with a rotating character base, so being able to make historical story information available to players is a huge draw for me. As it is, the time investment needed for me to be able to put things into realmworks just isn't worth it.
Crossing my fingers that they supply that feature soon. As is, Realmworks has pretty much been gathering dust on my PC while I wait for the primary promised feature I wanted. |
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