Overriding Initiator Attr Mod
I am trying to create an adjustment to override the initiation attribute of the stalker class from wisdom to charisma so that all maneuvers gained through that class and all relevant stance/maneuver bonuses use charisma. Much like the caster override. I've tried to use the same code as the caster, and that failed to work properly.
Anyone have any ideas? |
There are a few archetypes that swap out the initiation attribute of their parent class, if you check those out you should find what you need. The Vigilante* comes to mind.
*That's the Vigilante archetype for the Stalker class, not the Stalker specialization for the Vigilante class. Hooray, namespace pileups! |
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