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-   -   Castles and Crusades (http://forums.wolflair.com/showthread.php?t=8191)

Clinius February 1st, 2009 12:02 AM

Castles and Crusades
 
I've just bought Herolab after playing around with it for a few weeks. My major RPG focus at the moment is Castles and Crusades which doesn't have too many rules and was wondering if anyone else is working on this for Herolab?

Riskor-Idan September 18th, 2012 05:07 AM

I started to at the beginning of the year b ut got bogged down with things in the real world, (Damn!). LOL But plan on starting up with it again after Rock-Con next month.

LeeSmith August 1st, 2015 07:59 AM

Is this project still working? I'd love to get C&C for HL.

BoomerET August 1st, 2015 05:33 PM

Yes, I believe my project still works, take a look at my sig.


BoomerET

LeeSmith August 15th, 2015 12:28 PM

Is there a reason that I cant EDIT any of the files? It tells me that the program may become unstable, I try to edit, and it wont save.

ShadowChemosh August 15th, 2015 02:04 PM

Quote:

Originally Posted by LeeSmith (Post 214300)
Is there a reason that I cant EDIT any of the files? It tells me that the program may become unstable, I try to edit, and it wont save.

The editor won't edit .dat files only .user. So I guess you could try to change the extension.

LeeSmith August 16th, 2015 08:33 AM

Quote:

Originally Posted by ShadowChemosh (Post 214302)
The editor won't edit .dat files only .user. So I guess you could try to change the extension.

Ok, that worked just fine! Thank you very much for the C&C ruleset... Now to add all my stuff. :)

BoomerET August 17th, 2015 10:05 PM

Lee,

If you want to take over maintenance, I'll gladly keep the update mechanism alive with your updates, or you can take complete control, and you can implement it.


BoomerET

LeeSmith August 18th, 2015 04:40 PM

Quote:

Originally Posted by BoomerET (Post 214409)
Lee,

If you want to take over maintenance, I'll gladly keep the update mechanism alive with your updates, or you can take complete control, and you can implement it.


BoomerET

I have no place to post the file, if you can keep it, I'll send you updates.
They will be slow in coming but... I'll update the gear/armor/weapons/spells, etc.... If you can host.

Lee

BoomerET August 19th, 2015 07:21 PM

Lee,

I'll continue hosting, no problem. Glad to help C&C.

LeeSmith August 27th, 2015 02:36 AM

I may be able to host the file... I created a Yahoo Group and am able to host it there. But please keep your file available.

LeeSmith August 29th, 2015 04:52 AM

BoomerET, what have you NOT done with the C&C core files? What else needs to be done to make it complete?

BoomerET August 29th, 2015 07:07 AM

I'm unable to answer that, as I haven't looked at the code/plugin in probably close to a year.


BoomerET

LeeSmith August 30th, 2015 07:26 AM

Ok, I cant find the file that you put the Helms in, what file is it?

I have opened every file in:
C:\ProgramData\Hero Lab\data\candc

Where all the other files I have edited for equipment, weapons etc reside, but there is no file for the Helms that I can find.

BoomerET August 30th, 2015 07:31 PM

C:\ProgramData\Hero Lab\data\candc\thing_helm.dat

If you don't have that file, it's possible that I never uploaded my most current working copy of the plugin, which I think was 0.64

LeeSmith September 5th, 2015 06:01 AM

I have the file, BUT... all the tabs are empty.

Funny thing is, when I open HL and C&C, I can see the Helms, but I cant see where to edit them. FUNNY!

I can find: Bacinet, and in the description it says:

Defense: +4
Cost: 15 gp
Weight: 7lbs each

Helm

So it is someplace.

AndrewD2 September 5th, 2015 06:42 AM

Well unless editor tabs were created, you'd probably need to create them in RAW XML

LeeSmith September 5th, 2015 06:53 AM

1 Attachment(s)
Here is a pic.

If it exists in here, someone had to enter it somewhere.

AndrewD2 September 5th, 2015 07:01 AM

Right, he probably just entered it as XML. A lot of data file authors don't worry about editor tabs until later in the process.

LeeSmith September 5th, 2015 07:03 AM

Would it be in the same directory:

C:\ProgramData\Hero Lab\data\candc

If so, there is no XML file there.

AndrewD2 September 5th, 2015 07:15 AM

every structural and user file for Hero Lab is XML, open at str, core, dat, user, 1st, aug, etc in a text editor.

You might want to do some reading of the Wiki if you're taking over development of something. There is also a tutorial that you can run through that teaches a lot.

BoomerET September 5th, 2015 09:14 PM

Ahhh, I know where the problem is.

You're trying to use the editor.

I didn't incorporate much (if anything) to allow using the editor.


BoomerET

Farling September 5th, 2015 11:01 PM

Quote:

Originally Posted by AndrewD2 (Post 215291)
Right, he probably just entered it as XML. A lot of data file authors don't worry about editor tabs until later in the process.

When I worked on an Ars Magica setting, I found the editor was logically very easy to add additional items; for example lots of spells and armour. The small amount of configuration for the editor panels outweighed the tedium of adding loads of items using a text editor.

AndrewD2 September 6th, 2015 08:31 AM

Quote:

Originally Posted by Farling (Post 215332)
When I worked on an Ars Magica setting, I found the editor was logically very easy to add additional items; for example lots of spells and armour. The small amount of configuration for the editor panels outweighed the tedium of adding loads of items using a text editor.

Oh I agree. But I usually don't get to that point until I get passed most of the structural stuff for the system. I usually only build 3-5 items for each compset for testing, and then I'll build the editor tabs after I know for sure what I need and how my mechanics will work.

LeeSmith September 6th, 2015 10:03 AM

Quote:

Originally Posted by BoomerET (Post 215325)
Ahhh, I know where the problem is.

You're trying to use the editor.

I didn't incorporate much (if anything) to allow using the editor.


BoomerET

Ok, makes sense. Do you know where the Helms are at then?

Ok, I just grabbed a free XML Editor, and am able to edit the file now. Thank you!

BoomerET September 6th, 2015 07:01 PM

If you want to add functionality to be able to add helms using the editor, then you'll need to modify editor.dat


BoomerET

AndrewD2 September 6th, 2015 07:09 PM

And remember that you can't edit .dat files in the editor

LeeSmith September 7th, 2015 06:09 AM

Quote:

Originally Posted by BoomerET (Post 215402)
If you want to add functionality to be able to add helms using the editor, then you'll need to modify editor.dat


BoomerET

I see, I would need to add all the info for Hemls, into this file.

Sorry, I am not a programmer, I was just hoping to add all the equipment, armor, weapons etc... I was not expecting all this. :)

BoomerET September 7th, 2015 07:22 AM

LeeSmith,

What books are you looking at adding items for.

I'll work with you to see that you can use the editor to enter stuff, and also make it display in the GUI.

First off, I'll get a Helms tab working for you.


BoomerET

BoomerET September 7th, 2015 07:49 AM

Ok, I think I got Helms added to the editor.

I've bumped the version up to 1.0

Yay!


BoomerET

LeeSmith September 7th, 2015 09:25 AM

1 Attachment(s)
BoomerET, unfortunately the link does not work. Can you check it please?

Lee

LeeSmith September 7th, 2015 09:31 AM

Quote:

Originally Posted by BoomerET (Post 215429)
LeeSmith,

What books are you looking at adding items for.

I'll work with you to see that you can use the editor to enter stuff, and also make it display in the GUI.

First off, I'll get a Helms tab working for you.


BoomerET

I will be adding: (anything I can find for D&D etc...)
Castles_&_Crusades_Arms_and_Armor
Magic items
Other spell books that can be found.
etc...

and thank you for adding the "tabs" so I can easily add stuff in.... :)

Lee

LeeSmith September 7th, 2015 10:38 AM

BoomerET,

I know I am asking a lot, especially since you stopped working on this project... But...

Could you add the following to the Personal Tab:
Deity and Alignment for Deity
Place of Origin
And a place to print out on the Char Sheet

I would really appreciate it if you could.

Lee

BoomerET September 7th, 2015 01:08 PM

As I mentioned in the other thread, I no longer play C&C, and since none of the games I play are supported by Hero Lab, I've pretty much ceased using it at all, except occasionally to keep it updated in the hopes they may support games that I play.

Since all the code that I've written is included in the plugin, anyone can take from where I left off, though admittedly, there are extremely few people that are willing to put in the time and effort necessary.

I'll gladly point somebody in the right direction, should they wish to carry on. I'll continue to monitor these boards.


BoomerET

LeeSmith September 7th, 2015 01:11 PM

Ok, I completely understand. Can you fix the update link? It is not working.
See my error above.

Lee

BoomerET September 7th, 2015 08:07 PM

Found a typo in the import file, can you please try again.


BoomerET

LeeSmith September 8th, 2015 01:28 AM

Quote:

Originally Posted by BoomerET (Post 215465)
Found a typo in the import file, can you please try again.


BoomerET

It works great!

Thank you!


Lee


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