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-   -   Monkey Grip (http://forums.wolflair.com/showthread.php?t=17001)

skaven February 4th, 2012 02:04 AM

Monkey Grip
 
Greetings,

i looked for the Monkey Grip feat in the data set, but i found it to be text-only..

So i worked on a version who could check against the size of the weapons and validate them.

I think i found the solution:

Code:

~ first pick all the non-Natural weapons
      foreach pick in hero from BaseWep where "!component.BaseNatWep"


~ now re-classify weapons ignoring weapons that are smaller than base creature
      if (eachpick.field[gSizeDiff].value >= 0) then
      if (eachpick.field[gSizeDiff].value <= 1) then
        eachpick.field[wClass].value -= 1
      endif
      endif
        nexteach

It should work, i don't know if it combines with similar abilities (the Warhulk, for example), and it doesn't seem to work (for me at least) with "Powerful Build".

Can you help me?


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