Custom output requests
Hi all,
We just did an update to add some missing feats and such to the custom output format, to help everyone get started with custom output. What other stuff is missing from the output that you want to use? Let us know, and I'll see if we can get it added. :) |
Here are a few things I would like to see:
This is what I can think of at the moment. |
Something I found that does appear to be strange is that the following XML always says no armor equipped even when I have armor equipped.
Code:
<armor name="No Armor Equipped" ac="+0">You need to equip armor to have its bonus apply to your Armor Class. Check the box to the left of the armor's name to equip it.</armor> Something for a wish list to add would be the Adjustments/In-Play things that are activated and affecting a character. Some of my players have sheets that are for Rage or Enlarge or other Buff spells. So be nice to easily see this on the sheet as they have several printed at the game. This is a nice thing if you are guys are you know bored one day with nothing to do. :p So I did notice after I updated last night that the hero validation report information now shows on the XML output. That is very nice actually. Gives me some ideas. :) |
I would like to see the breakdown of the all the numbers and where they came from for all the skills, CMB, CMD, as well as the To hit numbers and AC breakdown too. It is kind of a good thing to see the breakdown in both the GUI and the character sheets :)
If this has already been implemented already then ignore this :) Thanks!! I really do appreciate the custom output!! :) |
I just noticed that the @baseattack only provides the first attack.
7th lvl Fighter: should be: 7/2 shows: 7 |
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I would like to see weapon and spell dice breakdowns beyond the default basics.
such as... +1 Flaming Longsword, 1d8+1 +1d6, 19-20/x2 Red text is missing... Magic missile shows as 1d4+1 at level 1 and at level 20, shouldn't this update as you level, it does in heroforge which is just an excel spread sheet. I would like a short description output that shows the basics. (Spell level) Spell Name, (Dice number modified to current level with adjustments that would alter the number of dice), type of damage or effect, duration, VSMDF?, Cast Time, Range touch/range touch/area, Range, save DC, spell resist?, BookPagenumber. (1) Magic Missile, 3d4+3, Force Damage, Instant, VS, 1SA, Sight, 160feet(32sq), None, Yes, PHBXXX |
I second Nanan00's weapon and spell dice breakdown.
Some things I think are helpful.
Statblocks are harder for me to read for some reason, but I realize that a full sheet will be further down the line. I want to thank all of you who are working on new output for putting in the time and effort. Those of us who have no time to do this (or, like me, are looking at this in puzzlement in spite of knowing HTML and CSS) are grateful to all of you who do. So Thanks in advance. |
The damage reduction section only provides the full text. Example: it displays "You have damage reduction from cold iron" instead of DR 6/Cold Iron.
The short name would be great. |
Currently working my way down a full sheet. Hopefully I can have it done soon but somethings are going to take a little more time.
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