Lone Wolf Development Forums

Lone Wolf Development Forums (http://forums.wolflair.com/index.php)
-   HL - Pathfinder Roleplaying Game (http://forums.wolflair.com/forumdisplay.php?f=62)
-   -   How to stop the redundant array of endless redudancy? (http://forums.wolflair.com/showthread.php?t=45255)

risner August 12th, 2013 06:09 AM

How to stop the redundant array of endless redudancy?
 
I have a vanity.
It chooses an option between two things.
Depending on what is chosen one of the two things are bootstrapped.
The things have two options.

The Vanity adds the name of the thing to the end of the vanity.

The bootstrapped items add their chosen items to the name of themselves and then the name of the vanity is added.

How do I turn off these Appended (%s) chunks of text?

risner August 12th, 2013 06:15 AM

On a whim, I tried the "it doesn't do what I think it does" check box for "Don't Auto-Synthesize the name" button.

It did half the job.

Now the only appending of names is going on the bootstrapped item, and they are getting the name of the vanity appended.

I wish I could designate what is appended to the bootstrapped item instead of the name of the vanity, as the difference in context doesn't make much sense to use the name of the vanity.

ShadowChemosh August 12th, 2013 09:55 AM

Can you set a script on the Thing that is bootstrapped running at Render/999000 to change the livename?
Code:

field[livename].text = field[thingname].text;
Of course that means nothing else will ever be able to set the livename to something else. But most of the time that is not an issue.


All times are GMT -8. The time now is 11:54 PM.

Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.