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-   -   Remove skill? (http://forums.wolflair.com/showthread.php?t=11598)

Tashtego October 30th, 2010 01:55 AM

Remove skill?
 
Is there a way to remove a skill from appearing in the system and from the printed output?

Mathias October 30th, 2010 08:31 AM

Go into the editor and create a new file.

If you want to remove the skill under all circumstances, go to the *Hidden tab - add a new entry, and enter the Id of the skill (to get that Id, go to the skills tab, press new (copy), and find that skill in the list - write down the part that's in parentheses).

If you want to remove the skill only while a specific option is enabled among the configure hero options, first, you'll need the Id of that option.

In the main HL window, go to the develop menu and make sure that the first option, "Enable Data File Debugging" is enabled. Now, in the Develop menu, select "Floating Info Windows" and then "Show Investigator Tags" - scroll down in that list to the set of entries named "Source Volume", and identify the one you want to work with (you can turn it on and off in Configure Hero, looking back at the list each time, if that helps you figure out which one it is).

Okay, now back to the editor - in your open file, go to the *Preclude tab, create a new entry, enter the skill's Id and enter the source's Id.

Option 3: You want to replace the skill with a different one. Go to the skills tab, press "New (Copy)" - once you find the skill you want to replace in that list, write down the unique Id of that skill, then select it. Enter the unique Id in the "Replaces Thing Id" box on the middle-right of the screen, and modify the rest of the skill as you wish.

Tashtego October 30th, 2010 03:59 PM

Thanks, Matthias. This will help me get all of my quirky house rules into HL.

I have another question - is it possible to add or remove characteristic rolls or change the modifiers on existing ones? (e.g. Idea, Luck, Know). For example, the BRP book has extra characteristic rolls for APP, STR etc and I was curious if these could be added to CoC.

Mathias October 30th, 2010 04:28 PM

I'll get an editor tab for derived attributes into the next update. Sorry it's not currently available.

Tashtego October 30th, 2010 09:16 PM

Thanks Matthias!


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