Lone Wolf Development Forums

Lone Wolf Development Forums (http://forums.wolflair.com/index.php)
-   Confrontation - English (http://forums.wolflair.com/forumdisplay.php?f=25)
-   -   Rag-Narok update (http://forums.wolflair.com/showthread.php?t=6283)

thebutcher June 12th, 2006 09:04 AM

Rag-Narok update
 
Ok, might have a beta release out this weekend ( Father's Day weekend, figured that be kinda cool ).

Just have some more work to do on the spells and miracles. I'm doing them a bit different now. Because Rag will have much bigger armies, I figured I'd save some screen space and not have them set up as items so you won't see them listed under the Magician/Faithful ( they will be on the print outs, of course! ). They are now considered just options.

I've focused on the Griffon, Devourer and Ophidian armies ( won the Paris Open, won last year's Gen Con Confrontation, and the newest army ). So, any of those player's out there, I'd appreciate you all helping out with the beta release. Working the kinks out and such.

I'll post an example print out from the Paris Open winner's army list here tonight maybe so you all can see what I've been up to :D

Cheers!
The Butcher

thebutcher June 12th, 2006 09:08 AM

Oh, one other note:
Also because of the army size, I won't be printing out the descriptions of the artefacts/spells/miracles/abilities. Well, the army size and the file size too. Rag'Narok will have a fairly large file size even without all the extra bits ( besides, you need the cards anyway! ).

I've structured the new file with a parent unit -> child unit format. So, there's a Unit "bucket" that you add things like the unit troops and or unit leaders. You'll also have a section for Commanders/War staff and Independents.

I think you'll like the format :wink:

Butcher


All times are GMT -8. The time now is 12:54 AM.

Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.