Gizmo confusion
2 Attachment(s)
Ok, I'm trying to work with gizmos for the skills in the Doctor Who system.
I've got the form to pop up but it's very odd. :( (frmAoE) The Skills tab is as I expect it,with clicking on the edit buttonopening the frmAoE. On the form, I'm not sure why the '????' instead of the "Add Specialty" (I've attached the system code on the next post) Any thoughts? |
1 Attachment(s)
Instead of posting the code, I attached the latest files so you can see what's going on. :(
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The data files could not be loaded due to the following errors:
File: tab_traits.dat (line 49) - Portal - Duplicate record encountered ('abGood') File: tab_traits.dat (line 84) - Portal - Duplicate record encountered ('abBad') File: tab_traits.dat (line 118) - Template - Duplicate record encountered ('abSelect') File: tab_traits.dat (line 192) - Template - Duplicate record encountered ('abPick') File: tab_traits.dat (line 313) - Layout - Duplicate record encountered ('abilities') File: tab_traits.dat (line 344) - Tab Panel - Duplicate record encountered ('abilities') |
Sorry, cancel that error message - I needed to delete your last posting of the doctor who files before adding in the new set. I'm guessing you renamed one of your tab files, so when simply adding one set to the other, I end up with both the old and new copies of that tab's file, so I get duplicates.
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Arrrrrgh! I swear it didn't do that to me when I reloaded it right before I zipped it up :(
I'll have to redo it tonight after work :( |
Please take another look at the files you've posted. On the skills tab, every item there is named "testing", which doesn't match your screenshot, and none of them have edit buttons.
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Note how all my gizmo examples had a helper pick?
That's because of a change that needs to be made to tables within a gizmo. normally, you can leave the addpick="" part of a table_dynamic blank, because it defaults to addpick="actor". But in a gizmo, there is no default available, so you must have an addpick="". So, I always add a helper pick, and set the addpick="" to that helper pick. Without an addpick, the additem text will always be ?????? The helper pick doesn't need to be complex - you can use the Simple compset that's defined in miscellaneous.str for that pick, because it doesn't need to have any behaviors of its own - it just needs to be present. |
Mathias,
Thanks for the help. :) I looked into the 4e files and saw what you mean about the helper. http://i15.photobucket.com/albums/a3...ps785fd1c8.jpg I've got this Skill Tab working to this point. The edit button is visible, and the mouseover text reads "Add Expertise" as I expect. When I click on the edit button, I get this as frmAoE. http://i15.photobucket.com/albums/a3...ps01b01ea6.jpg If I go ahead and click on the ????? to add an item, I get this chooser: http://i15.photobucket.com/albums/a3...ps37b0f1c9.jpg But, once I make a selection, I get this but it adds it to the form. Quote:
Code:
<entity Also, how to I forward the SkillGen.xxxx tag into the aoeAoEExpr field for use as the candidate expression? TC |
prtAoE needs an addpick="", set to your helper item.
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For what it's worth, I find this thread immensely helpful.:)
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