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-   -   Grab Weapon group and apply to weapon (http://forums.wolflair.com/showthread.php?t=58764)

willuwontu July 13th, 2017 04:26 PM

Grab Weapon group and apply to weapon
 
With Adventurer's Armory 2 out, (but still in the process of coming to HL), I thought I'd make some of the weapon Modifications into feats that I can add to my character so I can build them. Right now I'm running into problems with the Versatile Design Weapon Mod.

Right now I have the 2 selection fields as 1) all weapons on hero, 2) all weapon groups
Code:

      ~Pre-levels 5000 Index 1 (same time as weapon focus)

      ~ If we're disabled, do nothing
      doneif (tagis[Helper.FtDisable] <> 0)

      ~ If we haven't chosen anything, get out now
      doneif (field[usrChosen1].ischosen + tagis[Target.?] = 0)
      doneif (field[usrChosen2].ischosen + tagis[Target.?] = 0)

      ~ Get the weapon and wFtrGroup tag from our choice
      perform field[usrChosen1].chosen.pulltags[IsWeapon.?]
      perform field[usrChosen2].chosen.pulltags[wFtrGroup.?]

      ~ Assign the appropriate tag to the weapon
      var id as string
      var name as string
      var tagID as string

      tagID = field[usrChosen2].chosen.pulltags[wFtrGroup.?]

      call fTargetId

      perform field[usrChosen1].chosen.pushtags[wFtrGroup.Monk]

      ~ Set our 'short name'
      field[shortname].text = "Design: " & name
      field[sbName].text = "Versatile Design (" & lowercase(name) & ")"
     
      ~ Pull the proficiency and raise by a step if fWepAdept not found
      perform field[usrChosen1].chosen.pulltags[wProfReq.?]

I can't figure out how to get the weapon group I've selected (currently I only have the one it assigns hardcoded).

Also it should make the weapon go up one step in difficulty of wielding if they don't have the weapon mod. prof. feat., which is something I can't figure out as well, but aren't too troubled by

AndrewD2 July 13th, 2017 05:28 PM

Um AA2 is available in HL as of today.

willuwontu July 13th, 2017 09:50 PM

Aye, came out 1 hour before I asked this question, while I was working on it. Woo, I don't have to do it anymore (and all my effort today on it was pointless)

Aaron July 14th, 2017 06:09 AM

Quote:

Originally Posted by willuwontu (Post 252686)
Aye, came out 1 hour before I asked this question, while I was working on it. Woo, I don't have to do it anymore (and all my effort today on it was pointless)

Not pointless if you learned something!

AndrewD2 July 16th, 2017 10:06 AM

Quote:

Originally Posted by Aaron (Post 252692)
Not pointless if you learned something!

You have no clue how often I have to tell myself this.


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