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-   -   Help buidling a Bard archetype... $$ (http://forums.wolflair.com/showthread.php?t=49416)

Coopernicus May 22nd, 2014 02:35 PM

Help buidling a Bard archetype... $$
 
Hey!

Who wants to take on a project for me? I have a bard archetype, "Kitsune Faceless" and zero ability to create with the editor.

I'd be willing to pay someone who could do it under a deadline of 1 week.

Cheers

Aaron May 22nd, 2014 03:11 PM

Perhaps some information on what the archetype entails would help draw people in? I know it will at least give folks an idea of how much work such a thing would be.

Coopernicus May 22nd, 2014 09:12 PM

Of course!

Kitsune
>>>THE FACELESS
INTRODUCTION

The Facelesss are an extremely secretive cabal of Kitsune (Fox-people) who revere the darker or more mercenary aspect of the Kitsune worldview.
As the Kitsune people enjoy chicanery and art, so too the Facelesss, though they revel in what they consider a higher form of trickery and ability, of which they consider an art in itself.
Neither the origin of the Facelesss nor their numbers are known, though they are exceptional even amongst the already rare Kitsune race itself.
They are constantly training, practicing and testing themselves in the arts of espionage, sabotage and assassination.
A Facelesss shape changing goes beyond a normal Kitsunes to a point where they are almost completely undetectable as anything other than what they want to appear as, even amongst their own kind.
When performing a final assassination and alone with their victim, it has been said that they sometimes revert to their true form and savage their targets as they die.
The Facelesss are highly sought after as spies, assassins and information brokers (of which they use to protect themselves) though their price can be incredibly steep and they are not always trustworthy as they have been known to switch sides for the right price.
Amid the Kitsune, The Facelesss are greatly respected, as they have been known to use their skills to protect their people.


The Faceless
No sing-songy musician, the Faceless is a master of assassination, deception, and sabotage.
They sacrifice the bard’s versatility for the opportunity to become anyone.

Initiate
At first level, a Faceless must take the alternate racial trait Fast Shifter if they have not already done so.
• Fast Shifter (Su) you were born with an innate talent for switching between your natural forms. Using your racial change shape ability is a move action instead of a standard action. This racial trait replaces Kitsune magic.

Spy
At 2nd level, a The Faceless gains a bonus equal to half his class level on Bluff checks to lie, Diplomacy to gather information and Disguise.
He can put on or change disguises in half the normal amount of time (minimum 1 round).

At 4th level a Faceless can re-roll a bluff check (to lie) once a day after the die has been rolled but he must take the second roll.

At 6th level, a The Faceless gains Mimic (Realistic Likeness) as a free feat.

Mimic (Kitsune) (ex)
When you are in human form, you can take the shape of a specific individual human.
Prerequisites: Kitsune.
Benefit: You can precisely mimic the physical features of any individual you have encountered. When you use your racial change shape ability, you can attempt to take the form of an individual, granting you a +2 circumstance bonus on Disguise checks made to fool others with your impersonation for each day (4 hrs min.) you have spent in observation of the individual, up to a maximum of +10.

This ability replaces the versatile performance ability.

Assassin
Poison Use (Ex)
A 3rd level, a The Faceless is trained in the use of poison and cannot accidentally poison herself when applying poison to a blade.

This ability replaces Well Versed.


The Faceless
At 8th Level, A Faceless can alter its appearance to appear as a specific single member of another Medium-size humanoid species. Changing to another humanoid species is a standard action and grants a +5 species bonus on Disguise checks to appear as a member of that species. A The Faceless gains none of the special qualities or species traits of the mimicked species, but the effect lasts as long as the The Faceless wishes.

Whenever a The Faceless changes form to appear as any humanoid species other than human, it must succeed at a Fortitude save (DC 12) or suffer 2 points of temporary Constitution damage immediately after the transformation.
A The Faceless can combine Mimic with The Faceless, but doing so raises the DC by +4.
At 10th level, a The Faceless can reduce the transformation time to a move action, but doing so raises the save DC to 16.
This ability replaces the Dirge of Doom Performance.


A The Faceless cannot create or conceal heavy clothing as part of the transformation and immediately reverts to its natural form when stunned, fatigued, exhausted, unconscious, dying, or dead.

Coopernicus May 27th, 2014 03:01 AM

Too much???

Aaron May 27th, 2014 12:48 PM

Doesn't seem too hard to me. I would take on the contract, but I am not allowed to do fan-work, sorry. Plus I am super-busy this week.


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