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-   -   Forgotten realms Data? (http://forums.wolflair.com/showthread.php?t=60930)

cyberqat July 16th, 2018 12:56 PM

Forgotten realms Data?
 
Is there a pre-made pack, either pro or community, for FR world data for Realmworks?

Ideally it would reflect the 5E timeframe....

daplunk July 16th, 2018 01:37 PM

No. People can't share that due to Copy right reasons.

cyberqat July 16th, 2018 02:01 PM

Why is this different from the Hero Lab community pack?

daplunk July 16th, 2018 02:17 PM

Under US law mechanics cannot be copyright. The Hero Lab content is basically all mechanical and any descriptions have been reworded by the community.

Rewording entire stories and campaign data is a whole different ball game.

kbs666 July 16th, 2018 07:26 PM

Mechanics can definitely be copyrighted.

WotC has chosen to release some elements of 3.5, 4e and 5e under the OGL. This has never included any of the Wotc published settings, a handful of monsters (beholders, umber hulks, githyankis, githzerai and maybe a few others) and a few others. You can find the precise details in the OGL's.

MaxSupernova July 17th, 2018 01:23 PM

Quote:

Originally Posted by kbs666 (Post 268099)
Mechanics can definitely be copyrighted.

Do you have anything to clarify that? Because as a statement in itself, that is wrong.

https://www.mcvuk.com/business/game-...d-by-copyright

https://boardgamegeek.com/thread/493...t-trademarks-a

You can copyright your rules as written, but if someone rewords them and makes the exact same game, you are out of luck.

kbs666 July 17th, 2018 01:39 PM

Just because some idiot judge ruled that way doesn't change things. Someone with deep enough pockets will eventually take that to an appellate court and get the ruling fixed. It is obviously copyright material.

This is exactly like the time some other idiot judge ruled that software owners needed to own three licenses for their software. One for the copy on the original media, one on the hard disk and one for the software running in RAM or they were in violation of copyright. That got overturned.

MaxSupernova July 17th, 2018 07:00 PM

Those were just examples. I wasn't pointing exclusively to those.

Copyright is of the expression of an idea, not of the idea itself.

Can you point to the "things" that don't change, because everything I've ever read says different that you.

kbs666 July 17th, 2018 07:24 PM

The exact text is obviously copyrighted. The rules themselves may need to be patented but I know quite a lot about IP law and the usual issue in arguing over infringement is the judge and/or the jury simply doesn't understand or care enough about the subject matter to make an intelligent decision, see moronic ruling on needing 3 licenses for software above.

In previous cases, back in the early days of RPG's, many games blatantly ripped off D&D's basic mechanics. TSR simply sent off cease and desist letters and the companies involved most closed up shop. Some tried to change their systems but none ever actually tried to challenge whether TSR owned the D&D system. The idea that someone else could take the PHB and the DMG reword them and release them under new titles is simply so blatantly absurd as to be laughable and if you try I guarantee you that Hasbro will crush you

MaxSupernova July 18th, 2018 06:12 AM

The concepts of patent, copyright and trademark are all intertwined, and the power of a large corporation to use money and legal hammers to force smaller entities to give in regardless of who is actually correct is not in doubt.

All I said was that you can't copyright mechanics. *And you can't*. I wasn't giving a detailed lecture on intellectual property. If you're going to discuss this type of thing you need to get details correct. Good grief.



Look at us, squabbling amongst ourselves just to keep busy while LWD completely ignores us.

Bidmaron July 18th, 2018 06:48 AM

Well, we should probably remember that our good friend kbs just underwent serious surgery and might not quite be himself right now.

Kbs, I hope you are doing well, and forgive us if we are grousing about your behavior if it is drug-induced. I hope you heal well and quickly.

Acenoid July 18th, 2018 12:24 PM

Quote:

Originally Posted by MaxSupernova (Post 268170)
Look at us, squabbling amongst ourselves just to keep busy while LWD completely ignores us.


Who? What? Where?
:P

Really ridiculous that rules cannot be protected. At least for some time they should have an exclusive like in pharma industry and other process where the first inventor invested much more time / money to develop the idea, than the copycats.

Farling July 18th, 2018 12:46 PM

Quote:

Originally Posted by Acenoid (Post 268184)
Really ridiculous that rules cannot be protected. At least for some time they should have an exclusive like in pharma industry and other process where the first inventor invested much more time / money to develop the idea, than the copycats.

I think the general issue with game rules is that most games are a mix of little bits from lots of other games. Pretty much nothing is truly original. Probably the only copyright/trademark/patent could relate to a particular combination of lots of little bits.

ErinRigh July 20th, 2018 02:08 AM

Rules can definitely be protected, it is Mechanics that can't be. Hasbro definitely could protect the rules of D&D but they couldn't stop you from making a game that used the same six attributes (Strength, Dexterity, etc). They could prevent you from calling it anything to do with Dungeons and Dragons, or even from probably naming it Dungeons and Demons, as an obvious derivative, but the basic mechanics such as spellcasting and attacking cannot be prevented

Dark Lord Galen July 20th, 2018 05:56 AM

Quote:

Originally Posted by ErinRigh (Post 268267)
.................... or even from probably naming it Dungeons and Demons, as an obvious derivative,............

Spot on Erin... EXCEPT above... they tried on more than one occasion to eliminate competition via that... it was tossed, and not derivative....
Tunnels & Trolls in late 70s was first that came to my mind and was attacked by then TSR, and later again by WOC in 2005.

Gygax Magazine (yea that Gygax) was a periodical in similar form to Dragon Magazine and again was attacked via WOC/Hazbro, and again tossed as not related to the IP they held over World of Greyhawk (something I keep up with in detail). And after personally speaking with Luke Gygax on this, the basis of claim ironically was the very name itself. The court ruled that a man has the right to his own name was the basis of dismissal. Unfortunately in this particular case, it ended up quagmired in an internal family battle and died.

And lastly...
Mazes & Monsters, which by any standard was a blatant aim at D&D... and any growing up in the late 70s / early 80s will tell you an impact on the game... but again tossed not once but twice since they (as you note in your post above) were not RPGs but a Novel & made for TV Movie....
The follow up book "The Dungeon Master" couldn't get any bolder at "re-use" of a name...
And while WOC could continue filing suits... at some point they reach the law of diminishing return... I suppose....

DLG

ErinRigh July 20th, 2018 06:14 AM

Quote:

Originally Posted by Dark Lord Galen (Post 268272)
Spot on Erin... EXCEPT...

<Numerous examples of my wrongness>

And while WOC could continue filing suits... at some point they reach the law of diminishing return... I suppose....

DLG

Ok, I sit corrected and educated :-). I agree that it is mostly a waste of time and resources to pursue these things for 99% of offenders, but WotC ARE notoriously bad for going after copyright infringement.

Dark Lord Galen July 20th, 2018 06:31 AM

Quote:

Originally Posted by ErinRigh (Post 268273)
Ok, I sit corrected and educated :-). I agree that it is mostly a waste of time and resources to pursue these things for 99% of offenders, but WotC ARE notoriously bad for going after copyright infringement.

OH VERY MUCH AGREE on the WOC observation.... even when they have no basis for it....
I have a friend (shameless Plug for Casey below) that published some work they did as a collective on The World of Greyhawk- Bandit Kingdoms... and they went after him...
Now understand, he was a non-paid lead member of what was called the "triad" back in what was termed "Living-Greyhawk" in the early 2000's. And all he did was assemble the work many did under one binded book so to speak. He credited them, and basically the cost to print was a wash vs profit, but WOC filed anyway... after 3 different meetings through arbitration, they finally pulled the suit....

Ironically the only ones that would use the perioditcal would be Greyhawk users, which facilitates WOC and their IP and product.... They were just butt hurt that he was able to assemble the various originating authors when they couldn't.

But in this lawsuit happy world we live in, you can sue anyone for anything .... logic and reason to be determined later... *snark*:rolleyes::D

For all you Greyhawkers following along....
>Casey's Work>http://www.drivethrurpg.com/product/...ngdoms-Summary

kbs666 July 20th, 2018 07:20 AM

Quote:

Originally Posted by Dark Lord Galen (Post 268272)
Spot on Erin... EXCEPT above... they tried on more than one occasion to eliminate competition via that... it was tossed, and not derivative....
Tunnels & Trolls in late 70s was first that came to my mind and was attacked by then TSR, and later again by WOC in 2005.

Gygax Magazine (yea that Gygax) was a periodical in similar form to Dragon Magazine and again was attacked via WOC/Hazbro, and again tossed as not related to the IP they held over World of Greyhawk (something I keep up with in detail). And after personally speaking with Luke Gygax on this, the basis of claim ironically was the very name itself. The court ruled that a man has the right to his own name was the basis of dismissal. Unfortunately in this particular case, it ended up quagmired in an internal family battle and died.

And lastly...
Mazes & Monsters, which by any standard was a blatant aim at D&D... and any growing up in the late 70s / early 80s will tell you an impact on the game... but again tossed not once but twice since they (as you note in your post above) were not RPGs but a Novel & made for TV Movie....
The follow up book "The Dungeon Master" couldn't get any bolder at "re-use" of a name...
And while WOC could continue filing suits... at some point they reach the law of diminishing return... I suppose....

DLG

The sad thing about that is after Gary's ex wife sold TSR to the Dille Family Trust, the people who own the Buck rogers IP, and Gary was forced out of the company he wrote a new RPG called Dangerous Journeys: Mythus which was quite good even if it has some undeniable flaws. In particular the magic system was far ahead of its time. But Lorraine Williams, head of the Dille Trust and at the time Ceo or some such of TSR, sued Gary over the game claiming it was too close to D&D even though it wasn't. It drained Gary of cash and kept him from releasing product until he finally had to settle and the settlement included turning over rights to the game to TSR who promptly shelved it to never see the light of day again simply out of spite since it is well known Lorraine hated the hippy Gary.

Dark Lord Galen July 20th, 2018 10:53 AM

Quote:

Originally Posted by kbs666 (Post 268285)
....... Dangerous Journeys.......which was quite good even if it has some undeniable flaws. In particular the magic system was far ahead of its time. But Lorraine Williams, .......... at the time Ceo or some such of TSR, sued Gary over the game claiming it was too close to D&D even though it wasn't. ..........he finally had to settle and the settlement included turning over rights to the game to TSR who promptly shelved it to never see the light of day again simply out of spite since it is well known Lorraine hated the hippy Gary.

Yep.. Dangerous Journeys had great possibilities, and was one of several that got shelved because of lawsuits you speak of....And worst of all, Lorraine / Bloom TSR took no account to the end user base....Thinking only of what they thought best, and now how the industry could grow as a whole (a rising tide raises all boats). Soon to follow TSR became a "partnership (lol funny every time I think of that) with a card game that knew nothing about RPG and its users... Only to later be "absorbed and forgotten.. thus is Lorraine's legacy...

My beloved Greyhawk suffers a similar fate at the hand of Hazbro by proxy to Lorraine's shortsightedness.. even when a group of us tried to outright purchase the IP..... they would rather let it sit collecting dust and cannibalizing its corpse by repurposing pieces and shoe-horning them into Forgotten Realms where they NEVER WHERE...... huff huff..GURRREE HOWLLLLL. now you did it KB... you inadvertently awoke the beast known as the disdain of Lorraine and WOC... MAWAAHHAAAHAHA...:mad:
Back... Back in the cage of despair you beast!....:eek::eek:

The only words I would say are certainly not fit for the "younglings here" hehe BJ would be sending me a nasty note even though I'd be right.....

Suffice to say... In the interests of trying to be the only company to offer RGP... they forgot the endproduct user will have the last say...

And now all these years Later, My friends Eric Mona, Wolfgang Baur, Monty Cook, Gary Holan, Anna Meyer and many others are being recognized as industry leaders in spite of the past (and present) shortsighted bureaucracy. Why, because they listened to the people who use the products.

DLG

Dark Lord Galen July 20th, 2018 10:59 AM

So to get the thread Semi- back on track... for any looking for back history of the original works of MANY of the "NEW" forgotten Realms published materials (and many more "Stolen" pieces to come) one only has to look as far as The World of Greyhawk.... and change the names to protect the ignorant.... because WOC/Hazbro hopes you don't notice the regurgitation... :D


DLG:D

kbs666 July 20th, 2018 11:37 AM

WotC could easily produce World of Greyhawk, Ravenloft and Dark Sun. But because Hasbro doesn't really care its FR and nothing else. They even still own Dangerous Journeys which with a little bit of work could be released as a very good game for those desiring a rules heavy RPG.

As to Lorraine it may have flown under most gamers radar but I know someone in the auction house world here in Chicago and back in 2010(?) she sold a big chunk if not all of her Buck Rogers memorabilia which seems to indicate she had fallen on pretty hard times.

Toblakai July 20th, 2018 12:21 PM

Quote:

Originally Posted by kbs666 (Post 268305)
As to Lorraine it may have flown under most gamers radar but I know someone in the auction house world here in Chicago and back in 2010(?) she sold a big chunk if not all of her Buck Rogers memorabilia which seems to indicate she had fallen on pretty hard times.

Not sure if that is an indicator or not, I just sold $11,000 in Magic the Gathering cards and I am doing better than ever financially right now. I just got rid of stuff cluttering my closet.

kbs666 July 20th, 2018 12:38 PM

The head of the family that owns the Buck Rogers IP selling what the auction book estimated at several million in memorabilia is, I think slightly, different. And based on the ages of the stuff, and knowing what I know of Lorraine most if not all of it was inherited.

But it could be colored by my personal dislike of the woman.

Toblakai July 20th, 2018 01:54 PM

Quote:

Originally Posted by kbs666 (Post 268307)
The head of the family that owns the Buck Rogers IP selling what the auction book estimated at several million in memorabilia is, I think slightly, different. And based on the ages of the stuff, and knowing what I know of Lorraine most if not all of it was inherited.

But it could be colored by my personal dislike of the woman.

Yes from what I have read she wasn't good for the Hobby.


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