Lone Wolf Development Forums

Lone Wolf Development Forums (http://forums.wolflair.com/index.php)
-   Realm Works Discussion (http://forums.wolflair.com/forumdisplay.php?f=67)
-   -   Foundry loose integration (http://forums.wolflair.com/showthread.php?t=65924)

Farling February 6th, 2022 01:46 PM

Quote:

Originally Posted by Sword_of_Spirit (Post 298163)
I found one more glitch. I tried to change the setting for "Location of Extracted Assets" from the default to a different folder (in this case Data/media/realmworksimport), and it ruined the import. Only 4 or 5 scenes made it in, and it didn't look like any journal entries made it in. (Lots of errors in the console naturally.) Worked fine in the default location.

I'd be interested in seeing the first few errors in the console. One of the early ones might indicate why it doesn't like the supplied location.

Did you mean that the settings panel now says,

[data] media/realmworksimport

Or did you actually select "Data/media/realmworksimport" from the folder picker?

Sword_of_Spirit February 7th, 2022 06:35 PM

Quote:

Originally Posted by Farling (Post 298225)
I'd be interested in seeing the first few errors in the console. One of the early ones might indicate why it doesn't like the supplied location.

Did you mean that the settings panel now says,

[data] media/realmworksimport

Or did you actually select "Data/media/realmworksimport" from the folder picker?

That's strange. It worked this time. The time it didn't work it actually uploaded the files to the correct folder--it just didn't finish implementing them or the journals in the world.

It's the former path. Maybe I did the latter last time? I don't know. Maybe there was just a glitch.

Farling February 15th, 2022 01:55 AM

Quote:

Originally Posted by Sword_of_Spirit (Post 298244)
That's strange. It worked this time. The time it didn't work it actually uploaded the files to the correct folder--it just didn't finish implementing them or the journals in the world.

It's the former path. Maybe I did the latter last time? I don't know. Maybe there was just a glitch.

It's good to hear that it is working now though :-)

Sword_of_Spirit August 9th, 2022 09:35 PM

I'm not sure if you need any sort of heads up for this, but Foundry v10 will be on the release channel soon, and with its journal system completely revamped, there may be tweaks that need to be made to the module for it to work right. Once it's out I'll report any abnormalities I can find.

Farling August 12th, 2022 12:05 PM

Quote:

Originally Posted by Sword_of_Spirit (Post 299739)
I'm not sure if you need any sort of heads up for this, but Foundry v10 will be on the release channel soon, and with its journal system completely revamped, there may be tweaks that need to be made to the module for it to work right. Once it's out I'll report any abnormalities I can find.

I already have the journal code updated - it will have only one page per journal document though. There isn't an easy way to understand which RW topics might be pages within a single journal document.

Actor generation is more difficult, since each supported game system would have to be re-evaluated and tested to ensure that actors are created from the embedded HL portfolios. Actor generation for CoC7 is already working in the V10 version.

I am awaiting each game system to be converted to work with V10 before I can start on converting my importer for that game system (DND5E, PF1, SWADE)


All times are GMT -8. The time now is 01:47 PM.

Powered by vBulletin® - Copyright ©2000 - 2022, vBulletin Solutions, Inc.
wolflair.com copyright 1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.