Well, there's a reason it's called a "Community" Pack, after all. Locally our games don't normally use third-party material, but when we played an Eberron-based game and were using Psionics we discovered that there was material that some of the players wanted to use that hadn't been implemented, so we got to work and did so, and submitted what we did to Shadow for inclusion in the Community Pack.
(Admittedly, we haven't submitted much for Pathfinder lately, but that's because we're now involved in D&D 4e for our non-Pathfinder game and we've spent the last year fixing bugs in those files. ;) ) |
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I should take that back because Quintain has as of last week added "new" stuff to the Pack. So it is more than just me. :) But it is allot more lonely than it use to be. |
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Did the new update break the community pack for anyone else?
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It's not, however, related to the Community Pack. (EDIT: per se.) |
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I am looking into this to figure out what is causing this and how to fix. That Unique ID is not standard and should not be in use by LW stuff. Meaning it never should have hit this issue. |
Thanks. I'll see about doing what you mentioned. I haven't rooted around the file structure for months.
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