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-   -   (Drop Dead Studios) Spheres of Power: Official Support Thread (http://forums.wolflair.com/showthread.php?t=55344)

TheIronGolem October 26th, 2020 03:00 PM

I know I've been quiet lately, but I just wanted to let everyone know I'm still receiving and noting these bug reports, so keep it up!

Unspaceman November 14th, 2020 05:11 PM

Reporting a bug where Mercurial Flow being added causes the Power Attack multiplier to increase to 2x when using a two-handed weapon, as opposed to just increasing the multiplier to 1.5 when using an off-hand weapon.

GreyLurker January 12th, 2021 03:58 PM

Been really quiet for a while now, you doing ok?

TheIronGolem January 12th, 2021 05:56 PM

Quote:

Originally Posted by GreyLurker (Post 293120)
Been really quiet for a while now, you doing ok?

It's slow going, but I'm still working on USoP.

Ualaa January 13th, 2021 10:19 AM

Not sure which is causing the issue.

Battle Dragon's Stance (Thrashing Dragon, Level 3) in the Community Package reduces two-weapon fighting penalties by 2.

Balanced Blows (Dual Wielding) in the Spheres of Might package, reduces the penalties by half, when using Dual Attack.

Incidentally, with Weapon Groups on the Weapon Tab, Balanced Blows modifies the numbers for full-attacks which is probably the best we'll get since Hero Lab isn't going to display just two attacks.
It's up to the user to only use the first attack with each weapon.

However, with both Battle Dragon's Stance (enabled) and the Balanced Blows talent known, the penalty with the Two-Weapon Fighting feat and either 1H/Light or Light/Light weapons is reduced enough to grant a +1 bonus through the halving of the -2 penalty and removal of the -2 penalty.

It's the interaction of two different products; either works fine on it's own.

GreyLurker January 15th, 2021 11:08 AM

Quote:

Originally Posted by Ualaa (Post 293150)
Not sure which is causing the issue.

Battle Dragon's Stance (Thrashing Dragon, Level 3) in the Community Package reduces two-weapon fighting penalties by 2.

Balanced Blows (Dual Wielding) in the Spheres of Might package, reduces the penalties by half, when using Dual Attack.

Incidentally, with Weapon Groups on the Weapon Tab, Balanced Blows modifies the numbers for full-attacks which is probably the best we'll get since Hero Lab isn't going to display just two attacks.
It's up to the user to only use the first attack with each weapon.

However, with both Battle Dragon's Stance (enabled) and the Balanced Blows talent known, the penalty with the Two-Weapon Fighting feat and either 1H/Light or Light/Light weapons is reduced enough to grant a +1 bonus through the halving of the -2 penalty and removal of the -2 penalty.

It's the interaction of two different products; either works fine on it's own.

It's probably because the two don't actually combine.
Normal Two weapon fighting, which Thrashing Dragon modifies, is a full round action

The Dual-Wielding sphere works by giving you a 2nd attack when you make a Attack Action (which is a Standard Action)

So the one is modifying a Full round action and the other is modifying a Standard Action.

Ualaa January 15th, 2021 06:03 PM

I know they shouldn't stack.
It's how Hero Lab is displaying them though.

It is giving the bonuses from both options to the full attack action.

Fuzzy January 26th, 2021 12:17 PM

A relatively minor bug I thought I'd bring up. I just recently purchased Champions of the Spheres and was building an animal companion build. The Martial Beast archetype does properly apply the proficient practitioner progression, as expected, but it does not add Extra Combat Talent to the list of Animal Companion Feats. I can still add it, of course, but it does throw a validation error.

Fuzzy January 26th, 2021 12:43 PM

I guess I'll mention another validation problem I've encountered. The Canny Hunter Martial Tradition grants a bonus talent from either the Equipment or Scout sphere. It has a drop-down to choose which talent to gain, but when an equipment talent is then added (in my case, Expert Reloading), it flags for validation because I do not have the equipment sphere (which should not be required when granted by the martial tradition). Huntsman training, which is explicitly added by Canny Hunter, does not get flagged.

Bad Andy February 16th, 2021 11:46 AM

Painted Savage?
 
I'm playing a Barbarian with the Painted Savage archetype from the Highlander's Handbook in a new game, how can I get it in Hero Lab?


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