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-   -   Keep the Content Market Alive! (http://forums.wolflair.com/showthread.php?t=63329)

ruhar October 14th, 2019 11:11 PM

Keep the Content Market Alive!
 
Dear Rob,

Even though LWD will no longer support RW, I believe many users will continue to use RW and would like to have access to the CM. Since the CM has been set up to link with our Paizo account for realm purchases, I propose that you allow users to post the realms they create to the CM for others to download for free. The realms that are copyright by Paizo and other companies would still require proof that the PDF was purchased, which is already in place.

There are a lot of us who will continue to use RW, and many of those users aren't interested in entering all the information of a module or sourcebook. On the other hand, there are a lot who have already done so and will continue to do so. Why not allow us to share the realms in the CM, which is already set up to ensure the PDF version was purchased?

I believe that offering the users the CM to share their realms will help encourage those who already have RW to continue using it. It may even bring in more customers to purchase RW so they too can have access to the CM.

Please consider this proposal. You and your LWD team invested a lot in RW as well as those who purchased the program. It's an excellent tool for GMs, so I would hate to see all of our investments wither away.

Thank you.
Ruhar

Viking2054 October 15th, 2019 09:02 AM

Sounds like a good idea to me.

Teresa October 15th, 2019 11:31 AM

I am in favour too.

Maidhc O Casain October 16th, 2019 12:07 PM

Dear Rob,

I've wondered often why the Content Market has been closed to third-party submissions. The stated reason is basically "quality control," but it seems to me like that could be handled with a simple statement to the effect that material not developed by LoneWolf is not guaranteed to have the same publication standards as material that is developed by LoneWolf. Nor the same formatting practices.

Given that such a statement could be posted in the CM, I think ruhar's suggestion is a fantastic one!

daplunk October 16th, 2019 03:39 PM

I think the biggest problem with 3PP content is Rob had a vision of how RW would be used. The Fog of World stuff with players connecting etc. This required content to not just be input but changed in order to align with the RW content guidelines. Problem is, how many users were actually using all that?

Honestly, I just want to buy Realm Works copies of PDFs.

kbs666 October 16th, 2019 04:02 PM

Fog of world comes up maybe once every 6 months for me. I'm far more likely to draw a "dungeon" out on battlemats and cover the unknown sections with paper and let the players move their minis around on that.

What I'd really want from an RW module is the plot setup for RW use so if the plot isn't linear I can just use the visual plot to navigate it, map pins as navigation, HL integrated encounters and showing the players any useful visual content from the module (pics of the NPC's for instance).

daplunk October 16th, 2019 04:46 PM

By fog of world im referring the the player revealing of snippets. It was a lot more work than initially thought I'd imagine. Having to have pdfs modified so that lines of text that are OK to be revealed to the player are separated out from the original paragraph structure.

Instead of just copying content from existing pdfs, you need to stop and redesign the paragraph structures and in some cases rewrite sentences.

It was a lot of work for little benefit IMO and it assisting in topping content being prepared efficiently for sale.

kbs666 October 16th, 2019 07:50 PM

I use that a lot. I reveal the stuff the players know, because I've told them (I just click the button while I'm speaking, and then every time they speak to an NPC, visit a location etc. I show that topic and they see everything they know about it. It saves me a tremendous amount of time answering questions my players would know if they took notes or paid enough attention but players.

Of course I write my own content for my own world and almost always enter it into RW first. But I still frequently find myself breaking up long paragraphs into sentences that can be revealed separately.

This was always one of the reasons I had doubts about automatically converting PDF's to realms.

Ualaa October 16th, 2019 09:58 PM

I use images a lot, as I can share them on the player view (DM Client, as a "handout").

The bestiaries are still somewhat of a use, since the group can do knowledge checks and I can share the snippets of what they "recall" based on the check.
I can leave the snippets shared for anything they've learnt, until the campaign ends.
And then either hide it all, if it's the same world, or import the Bestiary's again into the next Realm for a different world next.

I massively used the encounters build in RW and being able to jump from one encounter to another, not necessarily in a linear order.
But still able to add the encounter to the open Hero Lab (with the active characters portfolio running).
When done and loot was moved, delete the enemies and continue.
Unfortunately that seems to be broken, which sucks.
I can still put the porftolios in RW (and view them in RW) but cannot integrate into HL with either the 32-bit or 64-bit clients.
I can also save the portfolios on a dropbox folder, and just import into HL from the folder, but it was very nice to use RW for that.

As far as Smart Maps go, I basically don't use them.
If I need a (battle) map, I build it in Dungeon Designer 3+, and use it in d20Pro (a VTT).

Having a Realm Works of an adventure is great, as you can share what you want.
Creating the Blight into RW, is a lot of hassle as I'm doing it myself... important NPCs... and then locations etc.
I'd have gladly paid anyone to have done that for me for any campaign I've run or any campaign I'm going to run.

It's the same as Hero Lab.
It is free to use the Editor and put a 196 page book into HL, and with a massive amount of practice and initially community assistance/research, could probably script it all.
But I value $9.99 or $12.99 less than I do two months of evenings after work and weekends.
I'll happily pay $40 for content I'll use a lot, if the alternative is spend hundreds of hours of my time.
Or for lesser used content then maybe $10 or $20, depending how useful it is to my group or me.

Syrkres October 17th, 2019 06:02 AM

Sorry, newbie here, is there a way we can create our own site to push/store Realms that can be shared?


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