Lone Wolf Development Forums

Lone Wolf Development Forums (http://forums.wolflair.com/index.php)
-   Warmachine & Hordes (http://forums.wolflair.com/forumdisplay.php?f=31)
-   -   New version post (http://forums.wolflair.com/showthread.php?t=5552)

thebutcher June 9th, 2005 07:46 PM

New version post
 
Newest version uploaded.

=- 1.0 -=
I uploaded a new version sometime last week, can't remember exactly when, might have been friday 30th September.
-Apotheosis is complete now. All new warcasters and 'jacks are in.
-Field allowances should now be incorporated
-I took warjacks off the "Available window". Once you select your warcaster, they will have a link list --> ++ Add Warjack that will open a window with all the available warjacks listed for that warcaster.
-Units and Solos are listed in the "Available window" and will show up as Support - Unit/Solo and all should have their field allowances programmed in!

=- G -=
I've added in the option to have the Warjack's damage grid print out to the roster sheet. It is also accessable by selecting the Damage Grid tab and right clicking on the Damage Grid Option. It's not the most perfectly aligned piece of work, but it should come in handy. . . and you can always just turn it off.

thebutcher September 6th, 2005 05:13 PM

New update is available!
I've got a new update on the datafilesrus website. Version 1.0!!!

Everything is included up to No Quarter #1
I just picked up Apotheosis tonight so I will begin getting all the new warcasters in ASAP. 8)

I've re-worked all the files and set up the Units differently. For example, in a Khador Battlegroup led by Sorscha click the ++Add Units button in her Battlegroup options tab. A new dialog box pops up that will list all the Units available for her. Each Unit will be listed by name and have it's base cost, field allowance and victory points listed next to its name. Example:
Code:

Steelhead Halberdiers    Base Cost: 58 Field Allow: 3 Victory Pts: 2
After selecting that unit you will go back to the main screen and it will be listed below Sorscha with that same stat line, then below that will be the stat line for the Sergeant and his weapons, below that will be the stat line for a Halberdier and his weapons.

It's a -look and feel- sort of thing, especially when you play a game with multiple casters, it's easy to roll up one caster's "tree" of units and work on the other caster.

Well, have at it!
The Butcher

thebutcher September 20th, 2005 09:36 PM

Ok new update 20, almost 21 September 8)
- - - - -
No Quarter #2
Apotheosis: Cryx and Cygnar are fully updated, Khador and Protectorate are in progress but I wanted to get a new file out.
Fixed a couple of problems with Khador and Cygnar troop numbers and costs.
- - - - -
Look for the full Apotheosis soon!

Great gaming!!
The Butcher

thebutcher November 4th, 2005 05:57 AM

New update today.
Just a fixer-upper. Nothing new in the files.

I'll get No Quarter #3 in there as soon as I can find it.

Great gaming!
The Butcher

thebutcher November 16th, 2005 12:29 PM

QQ
 
No Quarter #3 is in the files.
I believe I got the errata correct on the Man-O-War Demo Corps. The other unit and the two new Warjacks.

Got the Mercenary Warjack problem worked out I believe.

Enjoy!
Butcher

thebutcher January 14th, 2006 06:54 PM

New update available.
No Quarter #4 is in the files now. Fixed up a few point costs here and there as well as some field allowance issues.

Cheers!
Butcher

thebutcher January 26th, 2006 05:25 AM

Ok, a mid No Quarter update.
Got the Mercenary Contracts set up. You'll have to select the Mercenary army, then hit the little clipboard button to select one of the contracts.
Fixed an oversite on my part. Never did set up the Duels to restrict army selection to casters and jacks.
Fixed a few pointing issues with some units, and the Kreoss bug.

Cheers!
Butcher

thebutcher May 25th, 2006 06:26 AM

-= 24 May 2006 =-
New "fixes" update.
Set all the Parent units to 0 models so the units will add up the model count correctly.
Fixed some Cryx problems ( points cost, and Scrap Thrall problems ).
Cygnars can now take an extra unit of Gun Mages when they take a Captain Mage Adpet guy.

Enjoy
The Butcher

Scooby1965 May 30th, 2006 10:00 AM

I still get he update when I download. Did you change the version number? After the d/l and import my data still says the old one. Thanks.

thebutcher June 17th, 2006 03:04 PM

Much newness!

---Hords is now v1.1
Fixed a few errors
Minions are all in there now

---Warmachine is now v1.3
Fixed a few more errors
Added that Alten Ashley guy from Hordes.

Great gaming everyone!
And Happy Fathers Day to all you dads out there

Cheers
Butcher


All times are GMT -8. The time now is 03:54 AM.

Powered by vBulletin® - Copyright ©2000 - 2018, vBulletin Solutions, Inc.
wolflair.com copyright 1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.