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-   -   VTT Interface (http://forums.wolflair.com/showthread.php?t=57001)

Bidmaron November 16th, 2016 07:45 PM

VTT Interface
 
To improve usability with VTTs, can you include a URI mechanism similar to syrinscape so another application can navigate to a particular topic in RW and, optionally, a snippet within the topic (some topics are so long that the content you want isn't in the displayed portion). Further, a flag option should exist so the desired content is exported to xml so the VTT can itself import that specific data

DaFranker November 16th, 2016 10:21 PM

This URI mechanism sounds like it would be the most useful for OpenRPG, MapTool or similar/derivative VTTs where hyperlinks can be sprinkled in more places than something like Roll20, but I'd love to see it as well despite my focus on Roll20 these days.

The auto-XML-export flag doesn't seem as attractive to me, and I can imagine it would take some serious extra work. This feature would almost exclusively benefit power-users like us who can script out specific conversion processes to translate the XML data from an assumed, non-guaranteed format into the VTT's data format.

While I'd marginally benefit from this secondary import flag feature personally, it's not something I would want LW to spend any significant extra time on considering I might as well export the whole batch of the items I want to import into my VTT in one shot, and write my script to import them all in one shot into the VTT data, instead of item-by-item.

Farling November 17th, 2016 12:25 AM

Quote:

Originally Posted by Bidmaron (Post 238044)
... optionally, a snippet within the topic (some topics are so long that the content you want isn't in the displayed portion).

This is the reason why breaking down large topics into smaller child topics is a good idea, so that the aim would be to have an entire topic visible on the screen. (It would also make the URI management simpler :-) )

Bidmaron November 17th, 2016 04:21 AM

If we have the export flag, the snippet specifier would almost not be necessary.

As for the breaking down topics, I will have to respectfully disagree. My most interesting topics may have several screens of history, and it makes no sense to me to create a new topic for such a situation

Bidmaron November 17th, 2016 04:25 AM

Oh, and on the issue at large, my VTT of choice is Fantasy Grounds, and I would be making an extension to where anyone using the extension could bring up a detail window with my RW content within it. RW dies not have scripting and most likely won't for years. Using my hybrid approach, I can essentially program the delivery of content from Fantasy Grounds, which can also share on a per user basis rather than the all or none approach currently the only way in RW.

kbs666 November 17th, 2016 09:15 AM

RW should be able to do this. Responding to URI's is pretty common now.

Farling November 17th, 2016 12:19 PM

Quote:

Originally Posted by Bidmaron (Post 238074)
Oh, and on the issue at large, my VTT of choice is Fantasy Grounds, and I would be making an extension to where anyone using the extension could bring up a detail window with my RW content within it. RW dies not have scripting and most likely won't for years. Using my hybrid approach, I can essentially program the delivery of content from Fantasy Grounds, which can also share on a per user basis rather than the all or none approach currently the only way in RW.

When I was looking at the various VTTs, it did seem that Fantasy Grounds was the least likely to use alongside RW because FG already allows you to store all the text for the adventure/campaign within its own database; so there would be no point in having the adventure in RW as well as FG.

Most other VTTs don't provide for easy storage of the adventure text, so will be better complemented by having RW running alongside.

Bidmaron November 17th, 2016 06:52 PM

Farling, Fantasy Grounds does not have the outstanding features that RW has that helps you link content automatically and to structure your campaign world. It is somewhat laborious to build an equivalent structure in FG: believe me, I have tried.

The issue is that FG is fully programmable, and it would be very easy to import RW content into FG automatically.

Farling November 18th, 2016 01:04 AM

Another issue with using the XML export functionality is that password-protected parts of the realm (e.g. purchased content) would not be available in the XML output (or presumably any URI-based interface) due to preventing redistribution of that material.

Bidmaron November 18th, 2016 05:19 AM

There is that problem.... but a lot of what I was saying was based on personal material


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