Pricing of Web Version for Players
Could someone clarify this for me? Obviously work is being done on a web version. My question is, will there be a free non-trial web version for players?
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If the DM subscribes to the cloud service the players will have access to a free Web version. If you want to share your realm with your players without subscribing to cloud services, the player will need to purchase a players version.
The Web version is limited in the amount of content that can be shared. You will not be able to share the entire realm. The exact limitations on the free Web version are to be announced. For more information, read the following thread: http://forums.wolflair.com/showthrea...layers+version |
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Unless your talking about Player View at the table with two monitors hooked to the GM's computer. |
Personally, I'm hoping that they'll be able to do everything EXCEPT enter their own journals. Otherwise I'm starting to get buyer's remorse, personally. There's a lot RW does that no other program does but I'm not sure how much I need it.
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@Viking2054, you are correct. I rushed out my response without taking time to put my thinking cap on. Without a cloud subscription, the only way you can share is through the integrated player view functionality (displaying player view on another monitor during hte game). In the developer's words, from the thread I linked to above:
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@the_redbeard, if you bought RW primarily as a way to share information with your players, then yes, I think that the cloud subscription cost is rather steep if you are limited in what you can share with the players. The limitations should be on the players. Give players who buy the software cool tools, including journals, that makes them want to buy the player version rather than just accessing content with the free Web version.
It doesn't matter much to me as I didn't buy RW to share content. I bought it to make world building and campaign management easier. None of my players have the player version. I think that this is LWD's challenge. How to make the player version compelling enough that players want to pay for it. Limiting the Web version, especially considering the cost of the cloud services to the GM, as a way to make the player view more attractive, seems shortsighted to me. But I don't want to leave on a negative note. The developers have been VERY open with the community. They are still hammering out details, so we don't have all the answer yet, but overall, I'm optimistic. I want them to find the right balance and make lots of money so that they can continue developing a product I've come to rely on. |
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Thanks for the link MNBlockHead, I'll go read that. |
Well hopefully you could pass the realm data around... and the player version just displays the necessary files? But... no probably that won't work :)
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Data storage and serving costs money. If you want to share data with players, it makes sense that you need to pay for the cloud service in order to do so. How else will bandwidth and server maintenance be paid for?
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