Steam resistance as an item power?
I want to create a set of armor that resists steam damage (e.g. Dragon Turtle breath weapon, et al)
I copied Acid Resistance, Improved Acid Resistance and Greater Acid Resistance. I changed everything over to reflect steam damage except for the eval scripts. There is one macro for each tier of resistance: Resistance: #applyresist[xDamRsAcid, 10] Improved Resistance: #applyresist[xDamRsAcid, 20] Greater Resistance: #applyresist[xDamRsAcid, 30] I need to change xDamRsAcid to its steam counterpart, or I need to otherwise emulate the #applyresist macro for steam damage instead of acid damage. So my first questions are: 1) Is there a steam counterpart for xDamRsAcid? 2) If not, what does #applyresist do? Does it just add a note to the armor? |
Your question #1 is if there is a steam counterpart, but in your second sentence, you said you've created a steam counterpart (you copied acid resistance).
P.S. you did copy the real Acid Resistance - xDamRsAcid, not just some eidolon ability or whatever else called "Acid Resistance", right? |
Quote:
iResAcid iResAcidIm iResAcidGr I'm not sure where to look for xDamRsAcid. What tab is that under or what type of thing is it? |
Never mind. I just found it under General > Ability
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