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Take care. Regards, Larry |
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Pathfinder Community Pack Documentation?
Hi all, I have been using Hero Lab for a few years now, but I just recently got into the community packs. First let me say wow. I am in awe of all the work that the community/forum members have put into this.
I have played around with the community packs and read the release notes, but I haven't found any "official" documentation. Is there a help or readme file for the content in the community pack? A more basic question is how do I find new content that I import from the community pack? If I choose a source such as "ShadowChemosh's Adjustments" I have no idea where to find this content within Hero Lab. I am especially interested in getting the community bestiary for Paizo modules (e.g. "Dragon's Demand"). I suppose if I knew where to find the content I wouldn't need much documentation, because I could just play around with it. But help with either or both of my questions would be greatly appreciated! |
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Without knowing the code, there could be an issue where memory is allocated and the return value isn't checked to ensure memory was actually allocated. There's a possibility that the memory is allocated, but a dangling pointer results in the allocation being "forgotten" such that the code can't find that element in the future. Or it could just be a bug in managing pointers and have nothing to do with memory allocation at all. Since it's not an open source project, there's no way for experienced programmers in the community to do anything more than speculate. And while I've disassembled code in the past to fix bugs, those were back in the days when I had infinitely more time. ;) |
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As everything is source marked this means you could search via the source name. In example if you go to the Adjust tab and and open a list of adjustments then type in "ShadowChemosh" at the top you will see all the adjustments that are attached to that source. The one weird thing is my adjustments also add new skills that you can add on the Skills tab for concentration. ;) Quote:
Last thing to know is that community created encounters are different from the ones purchased from LW. If an encounter pulls a monster from a standard Paizo source the community didn't re-create it meaning you will need some of the Bestiary books from LW. Quote:
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Hello! I've been using Hero Lab for a while, and have been enjoying the Community Pack almost as long.
I've bumped into something I would imagine to be an easy fix... for someone who knows what they're doing, which I do not. The Skald (Spell Warrior) archetype gives a class feature similar to Magus's Arcane Pool, and the Community Pack adjustment for that Magus ability works fantastic. However, the Skald version is not quite the same. The list of enchantments that can be applied to the weapons is slightly different: Skald gets Dancing, Defending, Distance, Flaming, Frost, Ghost Touch, Keen, Mighty Cleaving, Returning, Shock, Seeking, or Speed. Magus gets (and the adjustment has) Dancing, Flaming, Flaming Burst, Frost, Icy Burst, Keen, Shock, Shocking Burst, Speed, and Vorpal. How do I go about creating an adjustment that functions like the Magus adjustment, but has a different Enchantment list? I've never created a custom adjustment before, and frankly it's quite daunting, even with the existing Adjustment to copy from. |
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