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-   -   Auto assigning Languages (http://forums.wolflair.com/showthread.php?t=13490)

bodrin July 16th, 2011 04:55 AM

Auto assigning Languages
 
I'm trying to auto assign languages to a new creature so it begins with all options used, however I can create the creature in the editor and assign languages but it still shows the "Staring languages Left" option in the main program.

I'm a tad frustrated and stumped why, any ideas or is it just a simple tick box i'm missing.

I've assigned a the no common language option and tagged the 2 languages the creature speaks but it still wants me to pick another 2 due to it's intelligence bonus!

Lawful_g July 16th, 2011 06:25 AM

You can bootstrap the languages and set the race's languages spoken slots = 0. Look at the Allip for an example script.


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