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-   -   Reveal Mask Improvements (http://forums.wolflair.com/showthread.php?t=49197)

ri_gamer May 1st, 2014 01:58 PM

Reveal Mask Improvements
 
Two features I found would be useful while playing with reveal masks in smart images are:

Polygon Selection tool: Similiar to those used in graphics programs to allow the user to select an irregularly shaped region.

Predefined Masks: It would be great to predefine reveal regions for each room of a dungeon for example to be able to instantly change the reveal state for that portion of the image without having to draw the region during the game session.

Great product, really looking forward to putting it through it's paces.

mirtos May 1st, 2014 02:11 PM

+1 on the polygon. But Id like to generally be able to draw lines and have it close the polygon, so i can make any shape i need to. An example of that can be found in many tools that allow you to generate the polygon yourself...

Fuzzy May 1st, 2014 02:41 PM

Quote:

Originally Posted by mirtos (Post 182175)
+1 on the polygon. But Id like to generally be able to draw lines and have it close the polygon, so i can make any shape i need to. An example of that can be found in many tools that allow you to generate the polygon yourself...

Pretty sure that's what he was referring to (irregular polygon).

The pre-defined mask regions would be amazing. Could set up each dungeon map ahead of time by establishing a polygon group for each room. Then enter the room, right click on the ghosted pre-defined polygon, and choose reveal.

ri_gamer May 1st, 2014 02:53 PM

mirtos, that is the behavior I had in mind.

mirtos May 1st, 2014 03:38 PM

Ok, wasn't sure if you meant just predefined irregular ones that could be different sizes. I may have read wrong. Sorry.

ibecker May 2nd, 2014 04:01 PM

Quote:

Originally Posted by ri_gamer (Post 182174)
Two features I found would be useful while playing with reveal masks in smart images are:

Polygon Selection tool: Similiar to those used in graphics programs to allow the user to select an irregularly shaped region.

Predefined Masks: It would be great to predefine reveal regions for each room of a dungeon for example to be able to instantly change the reveal state for that portion of the image without having to draw the region during the game session.

Great product, really looking forward to putting it through it's paces.

+1 to both of these suggestions

Bidmaron May 3rd, 2014 08:01 PM

+1 here too

weogarth May 4th, 2014 07:37 AM

Both of these would be helpful to me.

lifer4700 May 4th, 2014 08:52 PM

So, pretty much this...

http://forums.wolflair.com/showthread.php?t=49201

And a big +1

weogarth May 5th, 2014 08:32 AM

Quote:

Originally Posted by lifer4700 (Post 182472)
So, pretty much this...

http://forums.wolflair.com/showthread.php?t=49201

And a big +1

Yeah, exactly. Liz, can we somehow tie the two together so it doesn't get (more) confusing or diluted?


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