[Bug Reports] Orc & Goblins
Some corrections are needed for the following:
Night goblin great shaman: should be Initiative 3 instead of 2. Pump Wagon: when selecting Spiky Roller, it does not change the str value from 4 to 5. Night Goblin Squig Hoppers: There is stats for the squigs but none for the squig hoppers. (these are the riders, it's a calvary). Mangler Squigs: movement is 3d6 and not 2d6. |
Noted and fixed :)
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A few more:
- the squig hoppers are 5-10 per unit, when they should be 5+ - if you have two pump wagons and select the movement upgrade for one, it upgrades the movement of both. - fear elves for goblins is without condition now. Big thanks to UltraPrime! |
Sorted.
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Don't have the book in front of me, but I thought goblin warboss/big bosses could have short bows. Right now only goblin big bosses can have them.
Time of Madness |
Also when you take a goblin warboss on wolf with the armour of destiny and add a shield his ward save vanishes. Should have a 3+ save followed by the 4+ ward.
Also it looks like chariots with characters on them count towards the 3 special chariot limit you can take? Time of Madness |
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As far as the chariots/character thing goes the entry in the book indicates that the chariots come out of the lord/hero allowance (not the special section).
Time of Madness |
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Anyway, sorted now. Just that pesky ward issue to sort now. |
OK, uploaded with fixes. The issue with the wards saves was a little more complicated than I thought. More on that in other thread...
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The correct:
Goblin Great Shaman's Initiative: 2 instead of 3 Night Goblin Great Shaman's Initiative: 3 instead of 2 Cheers |
Grimgor Ironhide
Gromgor Ironhide. You are still showing him with 7 attacks, per new book he only has 5 attacks.
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Wishful thinking on my part. He is my General :P
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Savage orc big boss has access to Light Armor in Builder, this is not so in new book.
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Sorted.
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Orc big boss should have the option to take great weapon even if he is the army battle standard bearer.
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Crossposted from general thread:
Gigantic Spider mount for Goblin Big Bosses is incorrectly priced at 50 points. They should be 40 for Big Bosses and 50 for Warbosses. Battle Standard Bearer upgrade incorrectly disables weapon options such as additional hand weapon and great weapons. |
Thought I fixed that....
I will get round to this ASAP, just having work done in house for a couple of days. If you don't see much interaction from me, don't panic! All will be back to normal by mid week. |
Arachnarok and mangler are currrently seen as the same unit type for the limit of 2 duplicate of rare in less than 3000 points and 4 over 3000.
Forest goblin on rachnarok are list with a save of 1+ when they sould'nt have any save as they cannot be attack separately |
Unit Nasty Skulkers for Goblin units, you can take up to 3 but no option currently to take more than one.
im an idiot. didn't use the increase unit size option. |
This was a fun one I think..
On Pump Wagon when it the Out-rigga, It adds normal movement to 3d6. (this is correct) and Pump Harder Ladz! to 4d6. The description still says 3d6. |
1 Attachment(s)
I'm not seeing this; have you got the latest version?
The option description for the Out-rigga definitely says that the model moves 3D6, or 4D6 if you pump harder: Attachment 433 |
1 Attachment(s)
See attached pdf.. It says Pump Harder Ladz!: Roll 3D6 for Random Movement in the description of the pump wagon.
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Hi Guys,
This is my first Fantasy army, so go easy if it's my mistake and not a bug but having downloaded the file tonight I found the following: Nightgoblin upgrade to include a Night Goblin Boss should be 10 pts not 13 pts - as per page 105 of O&G Army Book Magic Armour wasn't appearing as an option when selecting any of the goblin or night goblin shamen types at a hero or lord level. Specifically I was trying to add Gamblers Armour to a night goblin level 2 shamen at hero level. My general was a night Goblin Warboss with a leadership of 7, my army also included a unit of night goblins with fanatics. The fanatics are leadership 10, which prompted the validation error that my night goblin warboss 'needs to have the highest leadership in the army' Thanks BP |
No worrys.. It takes a bit understand how some of it is added.
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Not seeing the boss/Ld issue either. Did you happen to also have a (common) Goblin Warboss and/or any Orc lord characters? Because all of those have higher Ld. than the Night Goblin Warboss.
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Squig herd has 2 stats. One for goblin, one for the squig.
The name of the squig is written as Night Goblin Squig Herd instead of just "squig" |
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Snotling attacks and wounds are incorrect.. Snotlings.. Have 5 attacks and 5 wounds.
Snotling Pump Wagon, Crew attacks are 5 not 3. Thanks.. |
Yes, so, the name has to be corrected ;)
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Battle Standard Equipment still conflicts.
Gigantic Spider mount for Goblin Heroes is now 80 points instead of 40. You should put -10 in the points cost indicator, not an additional positive 40 if that's how you intended to fix it. |
Sorted most of these. Still working on BSB. And the Squig Herd wasn't a naming mistake, was a personal choice.
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BSB done. I think I've caught all reported bugs, so I shall upload and await the ones I missed lol.
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Is there a difference between "count points towards lord" and "number of rare choices" ?
Arachnarok spider entry says if you take it as a mount count the points towards the Lords points. It says nothing about about that it is no longer counted a rare choice. Therefore you can not take 3 Arachnarok spiders in a 2500 point list? One being a mount for a Lord? |
Following what has preceeded with chariots, it should not count as a Rare choice. And I thought I had that covered, but upon checking hadn't - now changed!
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i believe the following are also bugs;
Enchanted shield is listed at 5 pts, i think it should be 15 There is a bug in Common Gobbo's that when you upgrade a rank&file with shield and shortbow to champion his points total 14.5 instead of 14. It seems to work with the other options, but on this choice it gives the 0.5 point overspend. |
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There is no Size matters Goblin rule any more, if snotlings run near goblins they now have to roll.
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