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-   -   Hero Lab Online FAQ (http://forums.wolflair.com/showthread.php?t=59075)

BJ August 29th, 2017 08:57 PM

Hero Lab Online FAQ
 
Here are the questions we've answered so far. https://www.wolflair.com/hero-lab-online-faq/.

Farling August 29th, 2017 11:40 PM

By renaming the desktop version to Classic, it sounds like it is being retired (or support reduced). If the name had been "Desktop Hero Lab" then that would make it sound more like you will continue to support it as much as previously.

talsharien August 30th, 2017 01:59 AM

Quote:

Originally Posted by BJ (Post 255045)
Here are the questions we've answered so far. http://www.wolflair.com/hero-lab-online-faq/.

Thanks BJ, that clears a lot of issues up.

IconoclasticScream August 30th, 2017 05:35 AM

I, for one, am pretty excited about the online model. The FAQ definitely helped cement that.

Jamz August 30th, 2017 06:49 AM

Thanks! I don't believe I had any further questions after reading that.

And I'm stoked about the Restful API!

Tekwych August 30th, 2017 06:54 AM

Thank you BJ. There is nothing in HLO that I can use or want to use. Have to hope that Classic continues the great support that its history has shown us.

EightBitz August 30th, 2017 09:42 AM

In general, I'm pretty happy with RW right now. It has almost all the functionality I wanted when I bought it. Other people, however, have been waiting years for promised functionality like the content market and custom calendars. The understanding for these delays has always been that LWD is a small company with limited resources.

Now, without even a release date for the features that will make RW complete as promised, and with your same limited resources, you've started a major overhaul of your flagship product which you are planning to release as an incomplete product with promised features.

I think HL is a great product. I think RW is a great product. I want to see both of them succeed, and any reasonable chance I get, I spread the word about both products. I just brought you guys a new HL customer, and got him interested in RW. So I say make this next statement with love for both of your products.

You guys really need to find a good balance (a much better one than you have right now) between tightening up release schedules and managing customer expectations.

Quintain August 30th, 2017 09:51 AM

My question is how would Hero Lab Online help with group play. Can there be a sharing of portfolios between accounts similar to what is seen on Google Drive. This would allow players to share their portfolio with GMs, so he can run the games, and any changes to the players portfolios would propagate back to the players.

daplunk August 30th, 2017 01:08 PM

Quote:

Originally Posted by EightBitz (Post 255083)
Now, without even a release date for the features that will make RW complete as promised, and with your same limited resources, you've started a major overhaul of your flagship product which you are planning to release as an incomplete product with promised features.

While I agree with the sentiment of this I'm pretty sure LWD maintain two separate groups of developers so my understanding it's a different group of people working on HL than it is on RW.

MNBlockHead August 31st, 2017 12:07 AM

Quote:

Originally Posted by daplunk (Post 255105)
While I agree with the sentiment of this I'm pretty sure LWD maintain two separate groups of developers so my understanding it's a different group of people working on HL than it is on RW.

Even if they don't, HL has a much larger existing and potential customer base than RW. It makes complete sense that they would emphasize getting HLO out first, especially with the opportunity to release right after the release of Star Finder.

There are many features I would like to see in RW (*cough* custom calendars *cough*), but they need to be a profitable company to do so.


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