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-   -   Anyone able to update lotr system (http://forums.wolflair.com/showthread.php?t=12182)

Winkmog January 15th, 2011 04:21 PM

Anyone able to update lotr system
 
Hi' is there anyone able to update the lotr system?
I have found several errors and mistakes on the current one which need adjusting.
If anyone can help to maintain the system it would be very much appreciated.

The following things need updating or adjusting.

Corsair Bo'sun basic points cost should be 45 points not 50

Mordor Troll description of war drums currently says it effects orcs, uruk hai and trolls. It should say orcs, mordor uruk hai and trolls.

Magical power Immobilise/Transfix description currently says If he wins a combat he will strike. Should say if he wins a combat he will not strike.

Warrior of the dead should have an option for a banner costing 25 points

Knights of Dol Amroth should have option for horn blower costing 20 points

Galadriel magic description to cast immobilize should be 3+ not 2+

Legolas needs the option of armour costing 5 points

Elf warriors currently have hand weapon set in their basic profile. Elf warriors should be unarmed on the basic profile.

The following new figures for LOTR need to be added.
Gundabad Blackshield Captain (Goblin)
Gundabad Blackshield Shaman (Goblin)
Gundabad Blackshields (Goblin)
Gundabad Blackshield Drummers (Goblin)
Cave Drake
Floi Stonehand, Loremaster of Moiria (Dwarf)
The King's Champion (Dwarf)

Many thanks
Winkmog

jlong05 February 21st, 2011 07:21 PM

So, I didn't realize these files got orphaned so I decided to try to get some of this stuff fixed and updated.



Quote:

Originally Posted by Winkmog (Post 50494)
Corsair Bo'sun basic points cost should be 45 points not 50

Done

Mordor Troll description of war drums currently says it effects orcs, uruk hai and trolls. It should say orcs, mordor uruk hai and trolls.

Done

Magical power Immobilise/Transfix description currently says If he wins a combat he will strike. Should say if he wins a combat he will not strike.

Done

Warrior of the dead should have an option for a banner costing 25 points

Done

Knights of Dol Amroth should have option for horn blower costing 20 points

Done

Galadriel magic description to cast immobilize should be 3+ not 2+

Done

Legolas needs the option of armour costing 5 points

This appears missing from the Tranduil's Halls list which in LoME is specifcially omitted. LoME FAQ indicates that when discrepencies exist between LoME and model profiles, that Army List takes precedence. As such the Armor for Legolas is not allowed in a Thranduil's Halls list until that list is updated.

Elf warriors currently have hand weapon set in their basic profile. Elf warriors should be unarmed on the basic profile.

I assume this is based on the ORB model entry that indicates no gear on Elf Warriors, however the ORB also indicates that all models are expected to carry a hand weapon of some sort, unless specifically listed as model is unarmed(such as Corsiar crossbowmen). Additionally updated elf profiles and army lists all indicate a hand weapon is included in the profile, so I believe this is also accurate


The following new figures for LOTR need to be added.
Gundabad Blackshield Captain (Goblin)Done
Gundabad Blackshield Shaman (Goblin)Done
Gundabad Blackshields (Goblin)Done
Gundabad Blackshield Drummers (Goblin)Done
Cave DrakeDone
Floi Stonehand, Loremaster of Moiria (Dwarf)Done
The King's Champion (Dwarf)Done


Winkmog February 22nd, 2011 01:57 PM

Thankyou!
 
Hi jlong
First of all i would like to say thankyou very much for taking up the upkeep of Lotr sbg datafile. It is very welcome! :D

Thank you for updating what i have found so far. A speedy job.

I used the ORB and all the latest sourcebooks. I don't use the lome book as it's very out of date with info and profiles. I always thought what ever the latest book says takes presedence over existing info.

Im currently working my way through each scourcebook looking for differences. So far i have only done Gondor in flames.
I have found another 10 or so errors or out of date info just from this book. Would you like me to write them here or send you a pm?

If you need any info or stats for the new figures please let me know. im more than happy to help with supplying stats and info to keep this file updated.

Many Thanks
Winkmog

jlong05 February 22nd, 2011 05:31 PM

Post em up here for now. I am not setup for updates. Colen is checking with the last maintainer to confirm he is in fact done. I have all the books, so stats are not an issue, but if you find errors, please give me the details(list in), and where(book and page) you have the difference in stats or info.

Thanks

Winkmog February 23rd, 2011 08:21 AM

Gondor in Flames differences
 
The following differences i have found in the Gondor in Flames sourcebook:

Faramir, captain of the guard page 9
missing the option for Heavy armour = 5 points
Lance = 5 points
Horse = 10 points

King of Men page 10
missing option for Lance = 5 points
Horse = 10 points
War horse = 15 points

Peregrin, Guard of the Citadel page 10
missing option for Pony = 5 points

Captain of Minas Tirith page 11
missing option for Lance = 5 points
Horse = 10 points

Prince Imrahil page 12
Defence is 7 not 6/7

Angbor the Fearless page 12
Strength is 4 not 5

Captain of Dol Amroth page 13
Defence is 7 not 6/7

Cirion, Lieutenant of Amon Barad page 14
Fight value is 4/4 not 4/5
Defence is 6 not 5/6

Citadel Guard page 16
missing option for Horse = 6 points

Knight of Dol Amroth page 19
Defence is 6 not 5/6

Hope this helps
Winkmog

Winkmog February 23rd, 2011 09:34 AM

Fall of the Necromancer differences
 
The following differences i have found in the Fall of the Necromancer sourcebook:

Saruman the White page 37
Staff of Power description should say: Whilst he wields his staff Saruman can expend 1 point of Will each turn without reducing his own store.

The Necromancer page 43
Defence is 8 not 9
Drain Soul in the description need to change the word king to Necromancer

Khamul the Easterling page 44
Black Dart should be 6 not 5
Compel should be 5 not 4
Drain Courage 3 not 2
Sap Will 4 not 3
Transfix 4 not 3

Giant Spider page 47
Venom description should say : The fangs of the Giant Spiders are highly venomous. They must re-roll each score of 1 when rolling to wound.

Hope this helps
Winkmog

jlong05 February 23rd, 2011 10:40 AM

Quote:

Originally Posted by Winkmog (Post 52530)
The following differences i have found in the Gondor in Flames sourcebook:
...

Hope this helps
Winkmog

All completed with the exception of the defense stats. The reason for the defense as listed is due to shields which if dropped(for whatever reason) would eliminate that extra point of defense score. I am trying to figure out though if there are any rules which support the need for both values, otherwise the final value can simply be used. I think its mainly an issue with mounted units and units that have both shields and bows.

Oh yeah, additionally, it appears your review is for the 'free peoples' list only. Please note that LoME is still the default book standard for army building. Its rules are only overruled by more current [army lists], not more current models. The LoME lists have several instances where all the available model options are not present. This is an attempt to stay both within the timeline of play, as well as for game balancing. As such, I have updated your examples for the free peoples list, however the army specific instances that continue to omit those options have been retained.

I am hoping to get the final touches done in the next few days to add the missing units, and then plan for a week of testing. My goal is to get the next release out for 3/15.

Winkmog February 23rd, 2011 11:59 PM

The Ruin of Arnor differences
 
The following differences i have found in The Ruin of Arnor sourcebook:

Arvedui, Last King of Arnor page 8
Fate is 0 not 1

Malbeth the Seer page 8
Fight value is 3 not 5

Aragorn/Strider page 9
Should have same options as Aragorn/Strider from The Fellowship army list

Arathorn page 9
Cost is 75 not 65

Halbarad Dunadain page 10
Courage is 6 not 5

Peregrin Took page 13
Fate is 1 not 0

Samwise the Brave page 13
Option for pony = 5 points

Peregrin Guard of the Citadel page 14
Wounds 1 not 2

Meriadoc Knight of the Mark page 14
Wounds 1 not 2

Farmer Maggot page 15
Special Rule Grip,Fang & Wolf missing

Paladin Took page 15
Will is 1 not 2
Fate is 2 not 1

Bilbo Baggins page 16
Special Rule The Ring is set up in equipment options rather than special rules(not a major problem to be honest) and the description for it is wrong.

Hobbit Archers page 18
Special Rule Signal horn missing
Signal horn option = 20 points

Buhdur page 20
Fight Value is 6/4 not 6/-

Gulavhar, the Terror of Arnor page 21
Special Rule Strength of Body, Strength of Will should say Gulavhar always has an Attacks and Courage value equal to his remaining Wounds. Currently say equal to his remaining Will.

jlong05 February 25th, 2011 11:33 AM

Quote:

Originally Posted by Winkmog (Post 52540)
The following differences i have found in the Fall of the Necromancer sourcebook:

...

Hope this helps
Winkmog

All Done

jlong05 February 25th, 2011 02:16 PM

Quote:

Originally Posted by Winkmog (Post 52578)
The following differences i have found in The Ruin of Arnor sourcebook:

...

All Done

Winkmog February 26th, 2011 10:58 AM

Khazad-Dum differences
 
The following differences i have found in The Khazud-Dum sourcebook:

Dain Ironfoot, King of Erebor page 9
Special Rule Barazantathul description need to add but he does not suffer the usual -1 penalty on the roll to win the fight in to the description

Murin & Drar page 9
Murin defence is 8 not 7/8

Gimli page 10
Axes of the dwarves move from equipment to specialist section

Vault Warden Team page 13
Foe Spear fight value is 4 not 4/4
Iron Shield fight value is 4 not 4/4
defence is 9 not 7/9

Dwarf Ballista page 14
Dwarf Crewmen: Specialist section should be Dwarf Engineer Captain not Gondor Engineer captain
Description is missing for Dwarf Engineer Captain (description is found on page 68 of the orb)

Dwarf Ballista Special rule Piercing shot missing and description.

Equipment Option: Better construction change to superior construction (not a major deal) also the description for this is missing (description is found on page 68 of the orb)

Wild Warg Chieften page 18
Special Rule Packlord description change white warg to wild warg

Moria Goblin Drum page 20
Drums in the deep description is missing

Hope this helps
Winkmog

Winkmog February 27th, 2011 08:16 AM

The Shadow In The East differences
 
The following differences i have found in The Shadow In The East sourcebook:

Easterling Kataphrakt page 11
Fight Value 3/4 not 3
Defence 6 not 5
Shield option should be non optional. Comes as standard.

Khandish King page 18
Missing description for chariot

Khandish Chieften page 19
Missing description for chariot

Khandish Charioteer page 20
Missing description for chariot

Eorl the Young page 34
Defence 6 not 5/6
Special Rule Felarof missing description

Winkmog February 28th, 2011 09:41 AM

Harad differences
 
The following differences i have found in the Harad sourcebook:
Very sorry if this one is confusing!!!:confused:

War Mumak of Harad page 13
Special rule Awesome Presence, Fearless!, The Crew are missing.

Mumak 5 special rules and descriptions are missing for the move phase
Mumak 2 special rules and descriptions are missing for the shooting phase
Mumak 5 special rules and descriptions are missing for the combat phase

Im guessing for the above rules that there wont be enough space for all of them. And it would take an age to write them all out.
An option would be to create a special rule called move phase rule with a description saying please refer to page 11 of Harad scourcebook or pages 52 , 53, 54 and 55 of the orb.
And do the same for the shooting phase rules and the combat phase rules.


Equipment: Mahud should say Mahud Beastmaster Chieften. Special Rule and profile stats are missing for this character.

Not sure how your going to add this or if it's even possible? As this is a seperate figure. Maybe leave it as an equipment option and for the description just put please refer to page 13 of the Harad scourcebook or page 158 of the orb.
Or create a new figure profile called War Mumak of Mahud which would be identical to the first but instead of the haradrim chieftens profile below the Mumak have the Mahud Beastmaster Chieftens profile. Just some thoughts.
:confused:

Dalamyr, Fleetmaster of Umbar page 15
Smoke Bombs description currently says If he wins a combat he will strike. Should say if he wins a combat he will not strike.

Watcher of Karna page 17
Special rule Steely Nerve missing and description.

Mahud Warrior page 19
Defence is 5 not 4/5

Mahud Raider page 19
Defence 5 not 4/5 also
Camel is missing and description
Special Rule Impaler missing and description.

Hope this all helps :)

Winkmog March 1st, 2011 11:02 AM

Mordor differences
 
The following differences i have found in the Mordor sourcebook:

Sauron page 8
Sap Will is 3+ not 2+

Witch King of Angmar page 9
Fellbeast/Armoured Fellbeast/Horned Fellbeast Special rule Feral is missing

Warg Rider page 22
Special Rule Crude Throwing Spears is missing

Black Numenorean Warrior page 24
Defence is 6 not 5/6

Morgul Knight page 25
Defence is 6 not 5/6

Mordor Siege Bow page 25
Orc Engineer Captain description is missing (see page 68 of orb)

Mordor War Catapult page 26
Special Rule Indirect fire is missing & description

Black Numenorean Catapult page 27
Black Numenorean Engineer Captain description is missing (see page 68 of orb)
Special Rule Indirect fire is missing & description
Special Rule Cursed Ammunition is missing & description

Cheers
Winkmog

Winkmog March 1st, 2011 11:16 AM

More Differences Found
 
I missed a couple :

Gondor in Flames

Battlecry Trebuchet page 18
Equipment Better construction change to superior construction (not a major deal) also the description for this is missing (description is found on page 68 of the orb)

Also Minas Tirith Engineer Description is missing

Avenger Bolt Thrower page 19

Gondor Engineer Captain description is missing (see page 68 of orb)

Equipment Better construction change to superior construction (not a major deal) also the description for this is missing (description is found on page 68 of the orb)

Solus3 March 1st, 2011 03:56 PM

Hey great to see someone picking up the LOTR torch. I notice also that Goldberry and Tom Bombadil are not in the lists.

I have just finished adding them to my set and it was a bit of a task to work out how to do it. They have a lot of rules about not having Goldberry without Tom.

I would love to get you rupdated fileset. Though.

jlong05 March 2nd, 2011 05:43 AM

I am still working on updates. I will probably be making another batch of updates this week and sending to my Beta Testing group. I am hoping to have a 3-15 release of updated files.

One thing to note. While I do like the format of the current files(several rules are included) remember that these files shouldn't ever be a replacement for owning the actual rules. As such, it's likely that exceptional rules(like the Mumak, One Ring, etc...) may simply refer you to the main rules and provide the page#. This is to help simplify the datafiles as well as protect myself from GW IP issues.

jlong05 March 2nd, 2011 05:45 AM

Quote:

Originally Posted by Solus3 (Post 52861)
Hey great to see someone picking up the LOTR torch. I notice also that Goldberry and Tom Bombadil are not in the lists.

I have just finished adding them to my set and it was a bit of a task to work out how to do it. They have a lot of rules about not having Goldberry without Tom.

I would love to get you rupdated fileset. Though.

There are several ways to do this with rule set validation, however it's likely not already there since Tom and Goldberry are non-tournament models. I do like having the full list though and will endeavor to add them as well, but indicate they are not tournament valid.

jlong05 March 2nd, 2011 05:48 AM

Here's another thought(one of which I like, but will take time to fully implement).

In my review of the current files I have noticed that gear is used to modify stat values. While this is good for the models buying that gear, the models that come with it as standard are listed initially with lower stats than their actual correct statline.

What does everyone think about this? Should I list the statline as indicated in the rulebook, or continue as current with statlines being updated when added to your army roster? Mostly this affects the Defense stat.

Winkmog March 2nd, 2011 08:11 AM

Quote:

Originally Posted by jlong05 (Post 52876)
Here's another thought(one of which I like, but will take time to fully implement).

In my review of the current files I have noticed that gear is used to modify stat values. While this is good for the models buying that gear, the models that come with it as standard are listed initially with lower stats than their actual correct statline.

What does everyone think about this? Should I list the statline as indicated in the rulebook, or continue as current with statlines being updated when added to your army roster? Mostly this affects the Defense stat.

I prefer your idea to follow the statline from the rulebook.
As sometimes when im creating an army i like to click on the strength,defence,attacks heading to list the values from highest to lowest. And always found it strange that after i dragged the figure into my list the value would change.

Winkmog March 5th, 2011 06:40 AM

The following differences i have found from the GW website:

Aragorn , Isildur's Heir Can be found here https://www.games-workshop.com/MEDIA...ncil_of_Elrond
Defence is 5 not 4
Elven Cloak = 10 points is missing

Legolas Can be found here https://www.games-workshop.com/MEDIA...ncil_of_Elrond
Armour = 5 points is missing

Rumil, Warden of Caras Galadhon Can be found here http://www.games-workshop.com/MEDIA_...Galadhrim_Host
Defence is 6 not 5/6

Shieldbearer Can be found here https://www.games-workshop.com/MEDIA...Reinforcements
Defence is 8 not 7/8

Son of Eorl Can be found here https://www.games-workshop.com/MEDIA...Reinforcements
Defence is 6 not 5/6

Captain of the Black Guard Can be found here http://www.games-workshop.com/MEDIA_...nister_Service
Defence is 7 not 6/7

Black Guard of Barad-Dur Can be found here http://www.games-workshop.com/MEDIA_...nister_Service
Defence is 6 not 5/6

The Betrayer Can be found here http://www.games-workshop.com/MEDIA_...nister_Service
Special rule Bane of Kings description should say When the Betrayer strikes a model in close combat. Not strikes a model with shooting or close combat.

Eomer, Knight of the Pelennor Can be found here http://www.games-workshop.com/MEDIA_...forcements.pdf
Defence is 7 not 6/7

Cheers
Winkmog

Winkmog March 5th, 2011 06:51 AM

The following differences i have found from the White Dwarf issue 366 (UK copy) US copy is Issue 365 or 367 can't remember which.

Mauhur
Special rule Mauhur Maurauders most of the description is missing

Farimir, Captain of Ithilien
Defence is 7 not 6/7

jlong05 March 13th, 2011 06:33 PM

Sorry for the delays on these updates. I have been slammed with work and RL issues. I hope to get an opportunity to get these updates done in the next couple weeks and then get a release file out.

Winkmog March 16th, 2011 10:29 AM

The following differences i have found in the ORB:

Gandalf the grey page 79
Strength is 4 not 5. The reason for this is he can choose to fight with Glamdring(which increases his strength to 5) or his staff as he carries both weapons. So maybe it should be 4/5?Equipment = horse 10 points missing , Shadowfax = 15 points missing and Shadowfax special rule missing

Gandalf the White page 128
Same problem as above with the strength Glamdring choice.Strengthen Will is 3+ not 4+

Bilbo Baggins page 79
Srength 3 not 2/3

Boromir of Gondor page 127
Defence 6 not 5/6

Elrond page 94
Fight Value 6/3 not 6/-

Arwen Evenstar page 94
Will is 3 not 4

Elven Captain page 96
Special Rule Woodland creature missing

Celeborn page 106
Fight Value 6/3 not 6/-

Captain of Rohan page 114
Option for Horse = 10 points is missing

Rider of Rohan page 115
Defence 5 not 4/5

Rohan Royal Guard page 115
Defence = 6 not 5/6
Should not have a Bow option
Option for horse = 6 points missing

Eowyn page 113
Throwing Weapons should be 5 points not 0 points
Should not have a bow option

Knight of dol Amroth page 131
Defence 6 not 5/6

Gollum page 144
Special rule missing Should say refer to page 144 of the orb

Sharkey & Worm page 85
Worm courage is 2 not 3

Grima Wormtongue page 119
Courage is 2 not 3
Special Rule: Worm should say refer to page 119 not page 100

Uruk Hai Captain page 120
Option Heavy Armour = 5 points missing
Option Two Handed Weapon = 5 missing
Option Orc bow = 5 missing
Option Crossbow = 5 missing

Uruk Hai Demolition Team page 122
Uruk Hai Beserker courage 8 not 7
Uruk Hai Engineer Fight Value is 4/4 not 4/-

Uruk Hai Siege Assualt Ballista page 123
Flaming Ammunition is 10 points not 15
Uruk Hai Engineer Captain description missing should say see page 68 of orb

Cheers Winkmog

Winkmog March 16th, 2011 11:03 AM

The following differences i have found in the Two Towers Scourcebook & Return of The King Scourcebook:

Two Towers:

Isenguard Troll page 94
defence 8 not 7/8

Return of the King:

Rohan Outrider page 88
Option Horse = 5 points missing

Erkenbrand page 86
Defence is 7 not 6/7

Other Profiles that are missing from various books but not tournament figures:

Tom Bombadil page 47 The Scouring of the shire

Goldberry page 47 The Scouring of the shire

Watcher in the water page 59 The fellowship of the ring scourcebook

The following scourcebooks were used to find all the differences:
Harad
Khazad-Dum
Gondor in Flames
Fall of the Necromancer
Mordor
A shadow in the east
The ruin of Arnour
Siege of Gondor (Checked but nothing found as proceeded by Gondor in Flames)
The battle of Plennor fields (Checked but nothing found as proceeded by Gondor in Flames, Harad and Shadow of the East)
Shadow & Flame (Checked but nothing found as proceeded by Khazad-Dum)
Scouring of the Shire (Checked but found only 2 profiles missing)
The fellowship of the ring scourcebook
The Two Towers scourcebook
The Return of the King scourcebook
The ORB

Hope this helped and if i have missed any please be gentle with me :D

Nocture May 3rd, 2011 07:43 AM

Wrong Stats
 
The following differences have been found:

Fall of the Necromancer

The Necromancer
defence 8 not 9. I think that it must have to do something with the armor and adds +1 to his defence.

Mordor

The Dark Marshal
Fighting Value is 6 not 5 (the only Nazgul with 6 is the dark marshal).

Kind Regards.

jlong05 May 3rd, 2011 08:42 AM

Quote:

Originally Posted by Winkmog (Post 52740)
The following differences i have found in The Khazud-Dum sourcebook:

...

All completed

jlong05 May 3rd, 2011 09:38 AM

Quote:

Originally Posted by Winkmog (Post 52767)
The following differences i have found in The Shadow In The East sourcebook:

Easterling Kataphrakt page 11
Fight Value 3/4 not 3
Defence 6 not 5
Shield option should be non optional. Comes as standard.

In a future update I will look at a better way of doing this, but the current file design is so that the banner can be taken. If a banner is taken a shield cannot, and it was a core design method originally used. I cannot easily change this right yet.

Khandish King page 18
Missing description for chariot

Khandish Chieften page 19
Missing description for chariot

Khandish Charioteer page 20
Missing description for chariot

Eorl the Young page 34
Defence 6 not 5/6
Special Rule Felarof missing description

Rest is done

jlong05 May 3rd, 2011 09:41 AM

Quote:

Originally Posted by Winkmog (Post 52879)
I prefer your idea to follow the statline from the rulebook.
As sometimes when im creating an army i like to click on the strength,defence,attacks heading to list the values from highest to lowest. And always found it strange that after i dragged the figure into my list the value would change.

Further thought on this and soem digging in teh files has shown me that that due to the current base design, this change will be a very LONG process. I am still interested in this direction, but plan to table it until the other stat and rules fixes are resolved first.

Winkmog May 4th, 2011 12:19 PM

Quote:

Originally Posted by Nocture (Post 55525)
The following differences have been found:

Fall of the Necromancer

The Necromancer
defence 8 not 9. I think that it must have to do something with the armor and adds +1 to his defence.

Mordor

The Dark Marshal
Fighting Value is 6 not 5 (the only Nazgul with 6 is the dark marshal).

Kind Regards.

Hi' Nocture
Well spotted on the Dark Marshall i must have missed that one. One of many know doubt.
If you find anymore please post them. As another pair of eyes always helps.
Many thanks
Winkmog

Nocture May 5th, 2011 03:56 AM

Quote:

Originally Posted by Nocture (Post 55525)
The following differences have been found:

Fall of the Necromancer

The Necromancer
defence 8 not 9. I think that it must have to do something with the armor and adds +1 to his defence.

Hi, did you fix that also? When I see something I shall report it.

Nocture May 5th, 2011 06:22 AM

Fall of the Necromancer

Giant Spiders

There is an error with Venom Description (Giant Spiders)
Quote:

Originally Posted by from Army builder
Venom: This spider's sting and fangs are heavy with deadly and incapacitating venom. If she fails to wound an enemy model, she must re-roll the dice

The correct context (and rule) would be:

Venom (Giant Spiders).. The fangs of the Giant Spiders are highly venomous. They must re-roll each score of ‘1’ when rolling to wound.

I understand again why there is such an error. Venom is used differently by spider queen but with the same name:

"Venom (Spider Queen). The Spider Queen’s sting and fangs are heavy with poison. If she fails to wound an enemy model, she must re-roll the dice."

Winkmog May 5th, 2011 09:25 AM

Quote:

Originally Posted by Nocture (Post 55609)
Hi, did you fix that also? When I see something I shall report it.

Quote:

Originally Posted by Nocture (Post 55614)
Fall of the Necromancer

Giant Spiders

There is an error with Venom Description (Giant Spiders)


The correct context (and rule) would be:

Venom (Giant Spiders).. The fangs of the Giant Spiders are highly venomous. They must re-roll each score of ‘1’ when rolling to wound.

I understand again why there is such an error. Venom is used differently by spider queen but with the same name:

"Venom (Spider Queen). The Spider Queen’s sting and fangs are heavy with poison. If she fails to wound an enemy model, she must re-roll the dice."

Both of these errors were mentioned on the first page of this post. Double check the earlier pages before posting any errors as they might have been already dealt with. Jlong is currently updating the data file and it would be a little confusing and time wasting if he has to cross reference errors.
There's bound to be some more mistakes i missed so keep checking.
Cheers!

jlong05 May 10th, 2011 05:20 AM

Quote:

Originally Posted by Winkmog (Post 52792)
The following differences i have found in the Harad sourcebook:
Very sorry if this one is confusing!!!:confused:

War Mumak of Harad page 13
Special rule Awesome Presence, Fearless!, The Crew are missing.
Done


Mumak 5 special rules and descriptions are missing for the move phase
Mumak 2 special rules and descriptions are missing for the shooting phase
Mumak 5 special rules and descriptions are missing for the combat phase
Not implementing this. Remember that the datafiles are a tool to help build yoru army, not a replacement for the Harad and/or ORB. Not to mention the sheer volume of information won't fit.

Equipment: Mahud should say Mahud Beastmaster Chieften. Special Rule and profile stats are missing for this character.
Done, also this worked correctly just was mislabeled as it updates the profile and stats of the Harad Cheiftain

Dalamyr, Fleetmaster of Umbar page 15
Smoke Bombs description currently says If he wins a combat he will strike. Should say if he wins a combat he will not strike.
Done

Watcher of Karna page 17
Special rule Steely Nerve missing and description.
Done

Mahud Warrior page 19
Defence is 5 not 4/5
Ignored since this is a gear issue due to shields

Mahud Raider page 19
Defence 5 not 4/5 also
Camel is missing and description
Special Rule Impaler missing and description.
Done

Thanks for the help on finding these issues.

jlong05 May 10th, 2011 06:10 AM

Quote:

Originally Posted by Winkmog (Post 52843)
The following differences i have found in the Mordor sourcebook:

Sauron page 8
Sap Will is 3+ not 2+
Done

Witch King of Angmar page 9
Fellbeast/Armoured Fellbeast/Horned Fellbeast Special rule Feral is missing
Done

Warg Rider page 22
Special Rule Crude Throwing Spears is missing
Done

Black Numenorean Warrior page 24
Defence is 6 not 5/6
Shields

Morgul Knight page 25
Defence is 6 not 5/6
Shields

Mordor Siege Bow page 25
Orc Engineer Captain description is missing (see page 68 of orb)Don't understand what description is needed. This is more a replacement of the rulebook and not needed for game play.
Done

Mordor War Catapult page 26
Special Rule Indirect fire is missing & description
Done

Black Numenorean Catapult page 27
Black Numenorean Engineer Captain description is missing (see page 68 of orb) Don't understand what description is needed. This is more a replacement of the rulebook and not needed for game play.
Special Rule Indirect fire is missing & description
Special Rule Cursed Ammunition is missing & description
Done

Thanks again for the help.

jlong05 May 10th, 2011 06:17 AM

Quote:

Originally Posted by Winkmog (Post 52844)
I missed a couple :

Gondor in Flames

Battlecry Trebuchet page 18
Equipment Better construction change to superior construction (not a major deal) also the description for this is missing (description is found on page 68 of the orb)
Done

Also Minas Tirith Engineer Description is missing
Dont understand need

Avenger Bolt Thrower page 19

Gondor Engineer Captain description is missing (see page 68 of orb)
Dont understand need

Equipment Better construction change to superior construction (not a major deal) also the description for this is missing (description is found on page 68 of the orb)
Not a valid option for the Avenger.

But the above other stuff is completed.

jlong05 May 10th, 2011 06:35 AM

Quote:

Originally Posted by Winkmog (Post 53018)
The following differences i have found from the GW website:

Aragorn , Isildur's Heir Can be found here https://www.games-workshop.com/MEDIA...ncil_of_Elrond
Defence is 5 not 4
Elven Cloak = 10 points is missing

Legolas Can be found here https://www.games-workshop.com/MEDIA...ncil_of_Elrond
Armour = 5 points is missing

Rumil, Warden of Caras Galadhon Can be found here http://www.games-workshop.com/MEDIA_...Galadhrim_Host
Defence is 6 not 5/6

Shieldbearer Can be found here https://www.games-workshop.com/MEDIA...Reinforcements
Defence is 8 not 7/8

Son of Eorl Can be found here https://www.games-workshop.com/MEDIA...Reinforcements
Defence is 6 not 5/6

Captain of the Black Guard Can be found here http://www.games-workshop.com/MEDIA_...nister_Service
Defence is 7 not 6/7

Black Guard of Barad-Dur Can be found here http://www.games-workshop.com/MEDIA_...nister_Service
Defence is 6 not 5/6

The Betrayer Can be found here http://www.games-workshop.com/MEDIA_...nister_Service
Special rule Bane of Kings description should say When the Betrayer strikes a model in close combat. Not strikes a model with shooting or close combat.

Eomer, Knight of the Pelennor Can be found here http://www.games-workshop.com/MEDIA_...forcements.pdf
Defence is 7 not 6/7

Cheers
Winkmog

All done except the 'shields' issue.

jlong05 May 10th, 2011 01:45 PM

Quote:

Originally Posted by Winkmog (Post 53019)
The following differences i have found from the White Dwarf issue 366 (UK copy) US copy is Issue 365 or 367 can't remember which.

Mauhur
Special rule Mauhur Maurauders most of the description is missing
[COLOR="blue"]If you are referring to the movement bonus information, that is included on theUruk Scounts when upgraded appropriatly.

Farimir, Captain of Ithilien
Defence is 7 not 6/7

Shield related issue - ignored for now

If there is something else you meant here, please let me know.

Winkmog May 16th, 2011 06:41 AM

Quote:

Originally Posted by jlong05 (Post 55830)
Shield related issue - ignored for now

If there is something else you meant here, please let me know.

Hi Jlong
Everything is fine, i think i was just a bit tired when writing some of the stats out.


Many thanks for the updating so far
cheers
Winkmog

Winkmog May 23rd, 2011 12:22 PM

Hi would it be possible to add the profiles for the different species of Ent found in The best of White Dwarf Two Towers (page 73) and Best of White Dwarf Return of The King (page 3)

Birch
Hawthorn
Fir
Willow
Beech
Oak
Ash

I know they are not official by GW for tournaments but for non tournament players they are a great alternative.
Hope these can be added!

Also i found another error while playing a game at the weekend.
Arwen Evenstar page 94 Orb
Asfaloth has 2 wounds it should be only 1

Cheers
Winkmog


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