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-   -   Labels on a smart image (http://forums.wolflair.com/showthread.php?t=58413)

Toblakai May 13th, 2017 02:22 PM

Labels on a smart image
 
Is there a way to have labels on a image that can be revealed?

The use case:
Player has a map of the enemy town, they are covertly exploring it and I would like to reveal what the buildings are in the player view.

Is this possible?

daplunk May 13th, 2017 03:16 PM

This is what the pins are for.

Silveras May 13th, 2017 05:08 PM

Quote:

Originally Posted by daplunk (Post 249867)
This is what the pins are for.

Especially ones you can place on the map WITHOUT linking them to content -- even though you can choose to reveal the pin while the related content still stays hidden, with un-linked pins, you run less risk of the linked name giving something away.

Toblakai May 13th, 2017 05:34 PM

Quote:

Originally Posted by daplunk (Post 249867)
This is what the pins are for.

The players can see pins but not what they are in the player view. I am looking to see if they can also show labels in the player view.

kbs666 May 13th, 2017 06:02 PM

Quote:

Originally Posted by Toblakai (Post 249880)
The players can see pins but not what they are in the player view. I am looking to see if they can also show labels in the player view.

You can reveal the pin without revealing the topic it links to, or even create a pin that doesn't link to a topic. Then when you mouse over it in player view the tool tip will show the name of given to the pin.

Silveras May 13th, 2017 10:13 PM

It sounds like the issue is Tobiaki wants the labels to be visible all the time so that the Players don't need to ask the GM to mouse over the pin to see the text.

Player View is primarily for the GM to show the Players the things s/he feels are important at the moment. For Players to "do their own research", that's what the Player Edition is for (though that's expected to be used between sessions; new information would not be available until the GM closes the Realm and syncs newly revealed content to the server, after which the Player(s) would need to sync the update down to their copies -- not something envisioned for "at the table" use).

NOTE: If it seems like my answer is repeating things said before, or is overly detailed... new threads are sorted to the top, and old ones get buried quickly. I am assuming there are at least a few readers for whom the information is new.

Toblakai May 13th, 2017 10:51 PM

Quote:

Originally Posted by Silveras (Post 249890)
It sounds like the issue is Tobiaki wants the labels to be visible all the time so that the Players don't need to ask the GM to mouse over the pin to see the text.

Player View is primarily for the GM to show the Players the things s/he feels are important at the moment. For Players to "do their own research", that's what the Player Edition is for (though that's expected to be used between sessions; new information would not be available until the GM closes the Realm and syncs newly revealed content to the server, after which the Player(s) would need to sync the update down to their copies -- not something envisioned for "at the table" use).

NOTE: If it seems like my answer is repeating things said before, or is overly detailed... new threads are sorted to the top, and old ones get buried quickly. I am assuming there are at least a few readers for whom the information is new.

Yes thanks, that is what I was needing, sounds like I should just edit the map image and add labels, I ended up just printing the town and they just wrote on the paper. The old fashioned way may just be best for this situation :) I bought all my players the player edition, so they can use it between sessions, but while were playing they need to see what all the places are so that can determine the next target for their guerrilla warfare.


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