Lone Wolf Development Forums

Lone Wolf Development Forums (http://forums.wolflair.com/index.php)
-   HL - Pathfinder Roleplaying Game (http://forums.wolflair.com/forumdisplay.php?f=62)
-   -   Eidolon Natural Attacks (http://forums.wolflair.com/showthread.php?t=61481)

MadMartin989 October 27th, 2018 07:21 PM

Eidolon Natural Attacks
 
For some reason when I am adding evolutions to my Eidolon the "Natural Attacks Allowed" I have doesn't change. It just stays at "0 of 5 (5 left)". Does anyone know how to fix that? It also says that all of my evolutions are "Requirements not met", and I have no idea how to fix that. Even the two sets of legs and the bite attack that the Quadruped starts with are "Requirements not met".

Farling October 28th, 2018 02:52 AM

It would be worth providing your .por file so people can see what is wrong.

Before picking an option, there is usually something in the pop-up tooltip which says why the requirements are not met.

MadMartin989 October 28th, 2018 04:32 PM

Here's the portfolio. I don't have any evolutions on it right now because I removed them while trying to figure out what was going on.

https://www.dropbox.com/s/5qz81hsfxm...%2010.por?dl=0

EDIT: Well, figured it out. Turns out if you don't have the "fused eidolon" box in "In Play" checked my issue is what happens. So problem solved I guess.


All times are GMT -8. The time now is 01:53 AM.

Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.