Path of War - Community Package....
2 Attachment(s)
Path of War is Dreamscarred Press new book that takes the Book of 9 Swords and brings it to Pathfinder. It is now out of playtest and I have created a whole new frame work to support the Maneuvers and Stances that are in the book and I am ready to release it to the community.
Download If you have the community servers setup already then simply go to Updates in Hero Lab and download "Pathfinder 3PP Pack". If you don't have the community servers setup then go to THIS post and follow the one time setup instruction. Overview Please note this initial release has the just the Warlord pdf done. So you have the Warlord class, skill, feats, and all the Maneuvers & Stances. As it took so much time to get the Maneuvers to select right most of the class abilities and feats are NOT scripted. This means why you can activate a stance on the "In-Play" tab it will NOT adjust/change your character. But you can at least keep track of the Maneuvers you have readied and Stances activated. Not Implemented If a feat says "Note: This is has not been implemented yet." then the feat will not actually affect your character. The pre-reqs are in but that is all. New Maneuvers Tab Here is a screen shot of the new Maneuvers tab and you can see you have a selection of Maneuvers and Stances. After selecting a maneuver you can then set if the maneuver is readied or not readied. Attachment 2618 Bug Reporting Feel free to post to this thread with questions, comments, or bug reports. Also for those without forum accounts fee free to email me at my Forum User ID at yahoo dot com. Also attached to this post is a pdf of an example printout of the Warlord and his Maneuvers. For printed sheets I recommend AncientOne's sheet as it works out the best. |
Version
v1.3 December 5, 2014 (Shatterjack) -Added Maneuvers from all disciplines, including coded stance effects. -All three initiating classes are now included (Stalker, Warder, Warlord). -Added All archetypes except the Pathwalker and Warsoul (psionic archetypes). -All feats included, though not all at 100% completion. -Martial Training feats are scripted and 100% working! -Added Adjustments for characters affected by someone else's Golden Lion stance. -Added Adjustments to add or remove an initiating class's access to a particular discipline. (ShadowChemosh) -Misc changes/adjustments to merge into package. -Misc Unique ID changes. v1.2 October 12, 2014 - Tim Shadow -Added stalker class. (Shatterjack). -Warlord maneuvers/stances updated to the final book text (radionausea). -Maneuvers used by the Stalker clas added. (Shatterjack) -Maneuvers now calculate their IL level in field[mIL].value after Post-Level/20. (Tim Shadow) -Maneuvers now calculate their DC in field[mDC].value after Post-Attributes/10000. (Tim Shadow) V1.1 April 13, 2014 -Fixed "Deadly Agility" feat pre-req scripts. Note: You will get some errors when loading a character that will look like this: Field 'wCustMonDm' is no longer associated with pick 'manPWBlBr1' Field 'gUserEquip' is no longer associated with pick 'manPWBlBr1' This is not an issue and as soon as you save your character these errors will not come back after. Sorry about this but it will make things much better in the future. Data File Authoring -This version has a Major New feature that will allow entering New Maneuvers much easier. It does mean anyone with any maneuvers they custom created won't work anymore. But in good news you can email me the .user files and I can easily convert them over. -I added a new "tab" in the Editor for "PoW Maneuvers" now. This means entering maneuvers just became allot easier. See below for details on this new Editor Tab. V1.0 December 15, 2013 -Initial release to the community. Most abilities are not scripted and will not apply their bonus/penalty to your character. Please use adjustments at this time to affect your character. |
Data File Authoring Notes
General->zCommunity->Maneuvers:
General->Configurable
Class->Class
Tags
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I am also saving this section.
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One more is always good to keep things together.
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And one more for good measure. ;)
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This is brilliant!!!! I look forward to see how you build out the rest of this!
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Now that its setup it's not really hard but the first time working with it a editor will need a few pointers on what stuff is doing. |
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1 Attachment(s)
V1.1 April 13, 2014
-Fixed "Deadly Agility" feat pre-req scripts. Note: You will get some errors when loading a character that will look like this: Field 'wCustMonDm' is no longer associated with pick 'manPWBlBr1' Field 'gUserEquip' is no longer associated with pick 'manPWBlBr1' This is not an issue and as soon as you save your character these errors will not come back after. Sorry about this but it will make things much better in the future. Data File Authoring -This version has a Major New feature that will allow entering New Maneuvers much easier. It does mean anyone with any maneuvers they custom created won't work anymore. But in good news you can email me the .user files and I can easily convert them over. -I added a new "tab" in the Editor for "PoW Maneuvers" now. This means entering maneuvers just became allot easier. Attachment 2820 |
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