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-   -   Snows of Summer question (http://forums.wolflair.com/showthread.php?t=40368)

FCWesel March 4th, 2013 01:24 PM

Snows of Summer question
 
Aren't the Bestiary entries from the Adventure Paths included in the download for the Snow of Summer? I was trying to find one of them (Frost Fir) in HL and could not. Thanks.

Mathias March 4th, 2013 01:36 PM

At this time, we only include those monsters from adventure path bestiaries that would be useful to players - familiars, animal companions & riding/guard animals with a specific purchase price.

FCWesel March 4th, 2013 01:43 PM

oh. ok.

:(

FCWesel March 4th, 2013 01:44 PM

I would suggest putting a "adventure path bestiary" together with all the monsters entries from all the APs into a small file and charge a couple bucks for it.

Aaron March 4th, 2013 01:55 PM

There is a community bestiary that includes fan-made versions of the monsters from the APs, don't know what the turnaround time is for the new AP adventures is though. They might have Snows of Summer done.

ShadowChemosh March 4th, 2013 02:08 PM

Quote:

Originally Posted by Aaron (Post 139999)
There is a community bestiary that includes fan-made versions of the monsters from the APs, don't know what the turnaround time is for the new AP adventures is though. They might have Snows of Summer done.

Not just yet. About to turn out the last Chapter 6 of Shattered Star. But its coming. The main issue would be no way for the community to get such stuff "BEFORE" the book comes out.

So we have to get the book. Have someone find time to do the coding. Then we have to merge it into the data set and do some testing. Then roll out the new version. All between that thing called real life jobs. :D

@FCWesel of course if you do get this done I would be happy to try and include it of course. ;)

frumple March 4th, 2013 07:17 PM

@FCWesel: I sent the files for Snows of Summer for ShadowChemosh a few days ago. FYI, This AP's bestiary was particularly troublesome because of the greater witchcrow. Monsters that have class abilities that are dependent on racial HD are always a challenge. This is because the implication is that if their racial HD increases, they get additional class abilities (in this case witch's hexes). Since you cannot use class abilities for races/monsters, you need to code a new version of all that classes abilities, have it dependent on racial HD and try to made it compatible with the original class (this last step is the most difficult in my experience).


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