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-   -   Rifts for Savage Worlds (http://forums.wolflair.com/showthread.php?t=55700)

dartnet August 17th, 2016 07:15 AM

Quote:

Originally Posted by Mauron (Post 233550)
My group is going to be switching to Savage Rifts in a few weeks. Is there anything I can do to help get this working?

How good are you with the Editor?

TCArknight August 17th, 2016 11:10 AM

I'm pretty good with the editor and scripting in general too if want another extra hand. :)

Mauron August 17th, 2016 04:44 PM

I've worked with the editor in d20 for a variety of purposes, and I have some experience with the authoring kit.

I haven't done very much with Savage Worlds, but I should be able to brush up on that quickly enough.

dartnet August 17th, 2016 04:49 PM

Both of you PM me.

Palgar August 21st, 2016 12:46 PM

I've been working on Savage Rifts also. So far there has not been a need for the Science Fiction Companion, but I've used the Faction capability as the Iconic Framework as that still allows for races and their mods.

I created as a new game, are you implementing yours as just a user mod to the base Savage Worlds system?

I've done some d20 work in HL along with an implementation of Achtung! Cthulhu for my group. Background is almost 40 years of programming off and on.

Just asking if I can help you out.

dartnet August 21st, 2016 08:25 PM

Quote:

Originally Posted by Palgar (Post 233710)
I've been working on Savage Rifts also. So far there has not been a need for the Science Fiction Companion, but I've used the Faction capability as the Iconic Framework as that still allows for races and their mods.

I created as a new game, are you implementing yours as just a user mod to the base Savage Worlds system?

I've done some d20 work in HL along with an implementation of Achtung! Cthulhu for my group. Background is almost 40 years of programming off and on.

Just asking if I can help you out.

Yes pm me.

Vaneheart August 30th, 2016 01:38 PM

I am so excited for this. I can't wait to see what you guys come up with.

Kat9 August 31st, 2016 02:56 PM

https://tabulit-production.s3.amazon...d1b9/cover.jpg


Pretty much sums up me when it comes to this project.

xador September 6th, 2016 03:02 PM

Yeah I have been silently stalking this thread since conception!! I donated to the kickstarter and was so glad to see members here did as well.

Gelfarin September 9th, 2016 06:11 AM

I too am eager for this. I really wish I understood how to script. I've done all I could and sent it over to Dartnet. Essentially most of the gear, weapons, and some of the armor was done. I also did the new powers, skills, arcane backgrounds, and a couple of edges. Iconic Frameworks, Edges tied to those, strength requirement for armor, etc, were beyond my abilities with this Editor.

I appreciate the guys that understand the scripting for this Editor as it appears they now have the heavy lifting to do. Now if someone could share how to script a Strength requirement for armor, I would be happy to finish those up as well.


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