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-   -   Named custom magical weapons and stat block (http://forums.wolflair.com/showthread.php?t=10964)

Warklaw August 7th, 2010 10:32 AM

Named custom magical weapons and stat block
 
So I noticed that if you name a custom magical weapons it no longer prints (in a stat block) with any of the weapons bonuses or special abilitites, instead it just lists the name. This can make it problematic for GMs who want to be creative, but may have more than one created special weapon, and therefore can not remember each and every ability for them. It would seem that having the ability to see both <name and info> (at lest perahsp in the gear section) would be beneficial.

Lawful_g August 8th, 2010 12:21 PM

You could name the thing "Serpentfang (+2 longsword of venom)" as an easy workaround.

Warklaw August 12th, 2010 10:15 AM

I agree. However, it seems a bit redundant, and allows for information consistancy discrepencies.

Colen August 12th, 2010 12:40 PM

Which game system does this apply to? This would be better posted in the forum for a game system, so we know which game we need to go fix to make this work properly. :)

Warklaw August 18th, 2010 07:37 AM

It pertains to Pathfinder, I suppose I assumed other game systems would have conventions that alllowed you to name created weapons (and therefore a simulare issue).

Mathias August 18th, 2010 09:39 AM

The problem is that there will be people who don't want that information once they've changed the name. Appending that information takes a lot of space, which I'm afraid is pretty tight for the weapon displays. I'll add this to my to-do list. I'll put a checkbox next to the text box for "Append Weapon Information" that will append the auto-generated name of the weapon to what the user has entered, in parentheses.

Warklaw August 26th, 2010 12:23 PM

Quote:

Originally Posted by Mathias (Post 42982)
The problem is that there will be people who don't want that information once they've changed the name. Appending that information takes a lot of space, which I'm afraid is pretty tight for the weapon displays. I'll add this to my to-do list. I'll put a checkbox next to the text box for "Append Weapon Information" that will append the auto-generated name of the weapon to what the user has entered, in parentheses.

I completely understand the space limitation, especially in the Offense stat block section. I was more thinking that under Gear, where space is not as much of a concern, it could be listed with both the name and the stats.

The check box is a great idea.


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