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-   -   Wildshape: Must be a minion error 5e (http://forums.wolflair.com/showthread.php?t=63785)

GTCC February 3rd, 2020 09:45 AM

Wildshape: Must be a minion error 5e
 
2 Attachment(s)
Hello all.

I've created a Druid and attempted to add a creature under Gear > Mounts & Hirelings, then added the Wildshape adjustment and it causes the validation error, "Wildshape: Must be a minion".

I've attached a Picture and the portfolio to show this.

I must be missing something. I searched and found questions/answers about this in the d20 forum, but nothing in 5e. Thank you for any help with this matter.

Fenris447 February 4th, 2020 05:21 AM

I don't have my PC on hand to download the .por at the moment. But my first question is whether or not the creature adheres to the standard Wild Shape restrictions (Beast, CR).

dungeonguru February 4th, 2020 09:57 AM

I checked into it, the beast in the .por is a Badger, so its a beast and is definitely an approved shape for any druid. The expr-req on the wildshape adjustment is looking for a tag that isn't on any of the minions - it might be something that LW changed the minion gizmo in an update where minions no longer get a Hero.FullMinion tag. So the adjustment can have that prereq dropped or rewritten to a more appropriate tag.

The error isn't preventing a minion beast shape from being selected and it does look like it updates the mental scores on the beast chosen. It's more of an annoyance.

Fenris447 March 25th, 2020 03:10 PM

This will be fixed in the next update. I've switched it to test:
Code:

tagis[system_tag.minion] <> 0
I also added a Pre-reqs test to see if the master (the hero who owns the minion) has Wild Shape:

Code:

if (master.childlives[cDrdWilSha] <>0) then
@valid = 1
endif



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