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Zaknaefin January 2nd, 2018 05:40 PM

There are a few other things:

http://www.d20pfsrd.com/magic-items/...sical-prowess/

http://www.d20pfsrd.com/classes/core...red-bloodline/

http://www.d20pfsrd.com/magic-items/...f-many-things/

http://www.d20pfsrd.com/classes/core...orc-bloodline/

Plus the various stat improvement books.

Just listing a few more so that we can suggest that LW add an inherent bonus type.

ShadowChemosh January 2nd, 2018 06:12 PM

Quote:

Originally Posted by Zaknaefin (Post 260988)
Just listing a few more so that we can suggest that LW add an inherent bonus type.

There is an inherent bonus type on attributes. But all the scripts I can find referencing it are doing straight addition logic. Nothing is doing a "apply" only the largest value logic.

I have enhanced my adjustment to have a "Inherent" bonus type in the dropdown. But if LW scripts are just adding in the bonus it means its still a manual process to make sure only the largest value is used.

Quintain January 2nd, 2018 06:37 PM

Sounds like we'll need to submit a bug report.

nightpanda2810 January 4th, 2018 07:30 AM

On iPad, under "Change or Equip Gear" on the in-play tab, I'd like to hide things like an equipped ring, headband, etc. I know they're equipped, they'll never be taken off willingly, and it's just clutter in that section.

Are there any adjustments to do this? I've tried "Equipment, Remove Tracker/Activation"

Azhrei January 4th, 2018 09:30 AM

Quote:

Originally Posted by nightpanda2810 (Post 261059)
On iPad, under "Change or Equip Gear" on the in-play tab, I'd like to hide things like an equipped ring, headband, etc. I know they're equipped, they'll never be taken off willingly, and it's just clutter in that section.

If there is a way to do this, it would be best if it were per-item. I like having some of my equipment show up there (like daredevil boots) so that I can tap on it and quickly see the summary of what the item does.

It's also useful when failing a Reflex save with a natural 1, as items are supposed to make individual saves on their own, in that case. (Although it's supposed to be in a particular order and that's not the order they show up in. Maybe that's another enhancement request?)

ShadowChemosh January 4th, 2018 04:39 PM

Quote:

Originally Posted by nightpanda2810 (Post 261059)
On iPad, under "Change or Equip Gear" on the in-play tab, I'd like to hide things like an equipped ring, headband, etc. I know they're equipped, they'll never be taken off willingly, and it's just clutter in that section.

Are there any adjustments to do this? I've tried "Equipment, Remove Tracker/Activation"

Nothing like this right now. I can take a quick look but I have a feeling I won't be able to do this. But never hurts to double check. :D

nightpanda2810 January 5th, 2018 12:26 PM

Quote:

Originally Posted by Azhrei (Post 261063)
If there is a way to do this, it would be best if it were per-item. I like having some of my equipment show up there (like daredevil boots) so that I can tap on it and quickly see the summary of what the item does.

It's also useful when failing a Reflex save with a natural 1, as items are supposed to make individual saves on their own, in that case. (Although it's supposed to be in a particular order and that's not the order they show up in. Maybe that's another enhancement request?)

I agree, absolutly needs to be per-item. I want some items to show up, some not to.

Quote:

Originally Posted by ShadowChemosh (Post 261083)
Nothing like this right now. I can take a quick look but I have a feeling I won't be able to do this. But never hurts to double check. :D

Awesome! Hope it can be done :D

risner January 7th, 2018 11:30 AM

Seeing a lot of errors that look like we need to update a number of things to include Helper.PFSUserOK. Are others seeing this also?

Minous January 7th, 2018 11:49 AM

Quote:

Originally Posted by risner (Post 261178)
Seeing a lot of errors that look like we need to update a number of things to include Helper.PFSUserOK. Are others seeing this also?

Update HL, Pathfinder, and Community Package files. That should fix it.

bodrin January 8th, 2018 02:36 PM

Quote:

Originally Posted by Quintain (Post 260978)
Given they are bonuses of the same type, by general rule, they don't stack.

There is also this text in the Wish itself:

“Grant a creature a +1 inherent bonus to an ability score. Two to five wish spells cast in immediate succession can grant a creature a +2 to +5 inherent bonus to an ability score (two wishes for a +2 inherent bonus, three wishes for a +3 inherent bonus, and so on). Inherent bonuses are instantaneous, so they cannot be dispelled.

Note: An inherent bonus may not exceed +5 for a single ability score, and inherent bonuses to a particular ability score do not stack, so only the best one applies.”

So, although the abyssal bloodline allows for the break in the maximum value allowed for an inherent bonus, it still follows the normal bonus stacking rules.

Agree with the final statement. Inherent bonuses follow the same stacking rules, even the Wish spell clarifies “immediate succession” in its description.

A Maximum of +5 inherent bonus to any ability score.

And only the best inherent bonus to any ability applies.


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