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-   -   Attribute costing 2 points/advances to raise 1D? (http://forums.wolflair.com/showthread.php?t=61990)

TCArknight January 19th, 2019 01:37 PM

Attribute costing 2 points/advances to raise 1D?
 
Hi all!

Is there an example of making an attribute cost 2 starting points or 2 advances to increase?

I have this ability I'm trying to work out for a dataset....
Quote:

While Bat Beast Men may be agile, they are not really that smart or tough. Bat Beast Men start out with a D6 Vigor and D6 Smarts. These require two points to raise one die type during character generation and two advances to increase after that.
I'm not sure I've seen an example of this....

TCArknight January 19th, 2019 05:05 PM

Ok, I spoke too soon. :)

Code:

hero.child[attrAgi].field[trtCost].value = 2
the trtCost field determines how much and how many advances an attribute costs to increase


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