Magus Kensai Canny Defense incorrect
Hero Lab does not seem to want to add more than a +1 AC for Canny Defense, even though I have more than 1 level of Magus. Per the rules, Canny Defense should add 1 point of AC per Magus level, capped by Intelligence bonus.
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Hello,
The best way for us to get this assessed would be by way of a formal bug report sent to the email address in my signature. Go ahead and draft an email and if you would be so kind, any amount of documentation on the way the Character is built such as a PDF and also screenshots of the way you have the Play Tab and the Canny Defense feature configured could assist in helping us track down what is going wrong. I hope to hear from you soon, thanks! |
How many class levels in Kensai do you have? Presumably you also have a higher INT bonus than +1.
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Quote:
In fact, it doesn't seem to care if my chosen weapon is equipped, which I think it should. I believe the bonus should only apply when it's equipped. And if I try to equip another weapon it says I have too many equipped—so HLO may be counting the chosen weapon as always equipped in the primary hand. |
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