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texaspoet August 19th, 2009 11:06 PM

Creating new races
 
I was creating a Noldor Elf package for Middle Earth which is going to cost d12+d12 to play, in my game.

When setting the Trait Rating tag for cost, everything up to d12+d10 works out for the race, but when I set the cost to d12+d12, when I choose the race it comes up with a d0 cost.

texaspoet August 27th, 2009 10:16 PM

So, any ideas if this is fixable?

Mathias August 27th, 2009 10:55 PM

Sorry, it got lost in the rush. I'll take a look at it monday. I'm sure it's a matter of an accidental limit in my code - at d12+d12, things wrap around to 0 again.

texaspoet August 28th, 2009 11:20 PM

Thanks! I figured you were inundated with stuff atm. :D


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