Lone Wolf Development Forums

Lone Wolf Development Forums (http://forums.wolflair.com/index.php)
-   Hero Lab Online Discussion (http://forums.wolflair.com/forumdisplay.php?f=95)
-   -   Unindentified Item Possible? (http://forums.wolflair.com/showthread.php?t=64934)

H2Os October 21st, 2020 09:38 AM

Unindentified Item Possible?

Is it possible to give a character an item that they can't see what it is? I've had more than a few failed identify item checks but the characters still carry the item around and it's hard to decipher what's been identified and what hasn't.

rob October 21st, 2020 08:29 PM

Could you just add a "Custom XYZ" as a temporary placeholder? That seems like a pretty straightforward solution to the problem.

It's possible to add a custom weapon, custom armor, custom gear, or whatever type of item it is. You could name it in some basic manner (e.g. "Unidentified Sword"). The character could even equip/wield the custom item, although it would have no effects applied (as GM, you would need to adjudicate any impact the item has). When the PCs finally manage to figure out what the item is, it could be replaced with the proper item on the character.

Hope this helps!

H2Os October 22nd, 2020 06:18 AM

Thank Rob.

All times are GMT -8. The time now is 07:06 AM.

Powered by vBulletin® - Copyright ©2000 - 2021, vBulletin Solutions, Inc.
wolflair.com copyright 1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.