HL crashing on macOS High Sierra
Here's the first few lines from the crash report:
Code:
Process: Hero Lab [66852] (The "Hero Lab 2.app" name is because I had "a bad feeling about this" and decided not to replace the existing application, so this new one was renamed. Whew, that was close! :D) |
This isn't a known issue I'm aware of, and I use the Mac version of Hero Lab on a regular basis. Does this happen on initial startup, or during processing of a gamesystem or portfolio, or something else?
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When was the name changed? Could that have thrown off one of the API or UI calls?
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