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-   -   Sync without closing client (http://forums.wolflair.com/showthread.php?t=53788)

Thrawn21 September 8th, 2015 01:47 AM

Sync without closing client
 
Hello,

I might be blind, but I am currently not seeing any way to sync the Database to the Cloud without first closing the Client.
During a session, it is quite annoying if you have to close the client just to release a picture to the players.

Hope you can point me to the right direction,

Thrawn

liz September 8th, 2015 11:14 AM

Thrawn, it sounds like you're looking to do real-time reveal to your players. Unfortunately, real-time reveal through Player Edition is not currently supported. Player Edition is used most often as a reference for previous sessions.

Real-time updates can be shared via the Player View window within your copy of Realm Works. If you're playing in-person, you can show the player view window on your laptop or an external monitor.

kbs666 September 8th, 2015 12:23 PM

Will you be able to do real time reveals through the web client? I ask because I have the potential to run a new instance of my campaign for a group over the web.

Decrayer September 16th, 2015 02:16 AM

Im also looking for saving/syncing the realm in this way. Usually, I do work for some time on the realm and in the end, I would like to sync the changes to the cloud. Currently, for that to happen I have to close the program, open it again, login again and then sync. Is there a way to tell RW to close the editor part and open up the realms list afterwards instead of closing down completely?

Parody September 16th, 2015 03:17 AM

Quote:

Originally Posted by Decrayer (Post 215931)
Is there a way to tell RW to close the editor part and open up the realms list afterwards instead of closing down completely?

Click the Realm Works icon in the upper-left corner of the window and pick Switch Realms.

Decrayer September 16th, 2015 10:55 PM

Alright, found it meanwhile. Thank you very much.

Micco September 25th, 2015 05:10 PM

Push updates would be so nice...I often reveal during games and my players could really benefit from seeing the names of the new NPCs during the conversation. I can't take the time for the Switch Realms-Sync-Reopen cycle when I'm trying to play a couple of NPCs.

I'd have to say it is RealmWorks biggest product performance miss from my perspective.

Farling September 26th, 2015 03:35 AM

Quote:

Originally Posted by Micco (Post 216365)
Push updates would be so nice...I often reveal during games and my players could really benefit from seeing the names of the new NPCs during the conversation. I can't take the time for the Switch Realms-Sync-Reopen cycle when I'm trying to play a couple of NPCs.

I'd have to say it is RealmWorks biggest product performance miss from my perspective.

Anything that allows more immediate updates to the Player Version starts moving into the territory of VTT, which RW is trying to avoid. The player view is designed for showing things to players during a gaming session.

kbs666 September 26th, 2015 06:35 AM

Quote:

Originally Posted by Farling (Post 216379)
Anything that allows more immediate updates to the Player Version starts moving into the territory of VTT, which RW is trying to avoid. The player view is designed for showing things to players during a gaming session.

The thing is the player view requires a second screen or some such which not all of us have. Being able to push updates would be helpful in an environment where everyone plays with some screen in front of them, all of my players use HL already.

liz September 28th, 2015 11:25 AM

Quote:

Originally Posted by kbs666 (Post 216383)
The thing is the player view requires a second screen or some such which not all of us have. Being able to push updates would be helpful in an environment where everyone plays with some screen in front of them, all of my players use HL already.

A second screen, while nice, is not necessary. We also envisioned GMs with Realm Works on their laptop. They work from their laptop, switch to player view and flip their laptop around to show the players, and then face the laptop back towards them to keep playing.


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