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Assassin- Warpstone Stars
Assassins cannot buy the warpstone stars item.
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Extra attacks bug?
I noticed the other day that some units that have the extra attack option are receiving an additional extra attack on top of the extra attack they already have.
http://i85.photobucket.com/albums/k6...psc0cb7454.jpg http://i85.photobucket.com/albums/k6...ps9ddbdf18.jpg So far I have found this on rat ogres, master bred rat ogres, assassins, and all plague monk units, and censor bearers |
Skaven have been reviewed for the upcoming release so please wait for the new version and tell me if the bug persists.
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Pretty sure this is a error generated by the BETA version of AB. I could not get this bug or other bugs to reoccur after switching back to the release version of AB (3.4c #378).
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Good then. BTW, just a quick note: as per rulebook Extra Attack is one of the very few special rules which is ok to have in multiples, so if somehow two "extra attack"s are granted they are supposed to show both. It's a bug if, for example, a unit that is both unbreakable and frenzy lists "Immune to Psychology" twice instead.
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If the units I posted were entitled to 2 extra attacks and not just 1 extra attack I wouldn't have bothered posting. The purpose of my post was not that it states 2 extra attacks in the option listings but that it confers those 2 extra attacks to the stat line instead of the 1 extra attack that should be on the stat line.
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Stormfiends Doom-flayer Gauntlets
Correct me if I am wrong (cause I might be), but shouldn't the Stormfiends (str5), with Doom-flayer Gauntlets (+2str) have a total of 7 strength?
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Yes they should, I must've overlooked that. It will be fixed.
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Verminlord Warpseer wrong cost
The Verminlord Warpseer's cost is 500 not 550.
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The White Dwarf said it is 500pts but the army book page 34 says it is 550pts.
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Yup I used army book for coding, which I why I noted fixed. As 550 is the correct value. I should have done more I'm my reply above.
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Slings
Hi,
Gutter runners come with throwing stars that are quick to fire. But when I give them the slings upgrade they are still keeping the quick to fire rule even though the must now use slings which are not quick to fire. |
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Ticket closed, no correction required. |
The warpstone shuriken are 0 points, in the army book it says 50.
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ah ok, sorry, i was on my mobile Phone and did not have the army builder with me ;) Thanks though!
And there is a rule for the stormfiends missing. It is called "Double the Death" and says, that you can reroll wounds for ranged/melee, with the ranged/melee weapons. At least i did not find the rule in the rosters with stormfiends |
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Fixed for 2.95 |
Packmaster / Master Moulder
Seems I dont have lastest Army book.
Also, any way of creating the characters and units from Island of Blood ? Warlord Skreet Verminkin - (Halbred, Cleaver, Talisman of Protection) Warlock Engineer Ratchitt - (Glaive/Sword of might?, warp generator?) Qretch Toothsnapper's Clanrats (spears?) Skreem Warptaker's Clanrats (hand weapons?) Greel the Master Moulder |
Found another bug
dont know if this thread is still monitored but found another bug in skaven file.
Taking a warlord with an additional hand weapon removes the option to mount him on any mount and mounting him on any mount removes the option to give him an additional hand weapon these options should not conflict with each other. Thanks |
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