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-   -   Bug Reports - Community Created 3.5 D&D data set (http://forums.wolflair.com/showthread.php?t=12785)

Sendric March 7th, 2012 12:07 PM

Ahh...that explains it. I suppose that does make for a better fix. I may take a look at that tomorrow. Thanks.

LordValerius March 9th, 2012 06:45 PM

Familiar Intelligence
 
Any chance we as end users can fix this in the Editor or are we stuck with the annoying validation message until it's fixed?

I still get the validation error with familiar's INT defaulting to 10.

Thanks!

LordV

Aaron March 9th, 2012 10:24 PM

I'm not clear on what the error is, could you explain or else link to another post if you've already posted about it?

LordValerius March 10th, 2012 03:40 AM

Hey Aaron, thanks for responding....Here is the only info I could find on it, from one of your earlier posts....info not pertinent to my question removed from quote.


Quote:

Originally Posted by Aaron (Post 65501)
Thanks Kendall, but you should have seen me sweating through the Pathfinder bug thread's 60+ pages. This hardly seems long compared to that. Here are the list of bugs I have fixed for the next release (though I am not sure exactly when that would be, hopefully in the next month or so).

Familiar's Intelligence was defaulting to 10, rather than advancing and changing as the master gains levels. Now the familiar will gain the Int granted by the master, or its own Intelligence if that is higher (in the case of Improved Familiars).

If you don't see your bug reported here it was either already fixed (for example missing the Value 5 and 10 tags), I could not reproduce it, or it is something not for me to do (Power attack does not have an adjustment in d20, so I didn't address the Double Weapon not working thing, though if you have questions on your own adjustment I may be able to help), or it was noted for later fixing.

Thanks for any info!

LordV

Mathias March 10th, 2012 09:07 AM

As a workaround, decrease the INT of a familiar once you select it until it won't go lower and then it will be set properly from then on, even as you level.

LordValerius March 10th, 2012 09:59 AM

Thanks for the info Mathias, but was more concerned with the annoying validation error because I can't get the Int below 6....Yes, the program still works with the validation error...Just me being anal. =)

LordV

Mathias March 10th, 2012 11:10 AM

The INT of the familiar of a 1st level character is 6. Why are you trying to take it lower?

LordValerius March 10th, 2012 12:40 PM

Quote:

Originally Posted by Mathias (Post 78265)
The INT of the familiar of a 1st level character is 6. Why are you trying to take it lower?

I don't want to take it lower...but because the validation error, it is stating that an animal must have an Int of 1 0r 2...thus why I am sick of seeing the validation error LOL

My guess is it most likely has to do with one of the custom add-ons installed like Lawful_G or something...but I'm not sure which one yet...

Mathias March 10th, 2012 02:30 PM

Yes - the core files don't have that. The add-on should also be changing the type that's assigned to familiars - they become magical beasts, and are therefore no longer subject to the INT 1-2 restriction that applied when it was still an animal.

Nigel Fogg The Wayfarer March 10th, 2012 06:25 PM

Quote:

Originally Posted by Mathias (Post 78284)
Yes - the core files don't have that. The add-on should also be changing the type that's assigned to familiars - they become magical beasts, and are therefore no longer subject to the INT 1-2 restriction that applied when it was still an animal.

Same thing (error message about INT) happens with my paladin's warhorse.

Speaking of which, the horse got 2 stat increases as I leveled up at the early stages but stopped after that. My paladin is currenlty 18th level. Is there someting in the Monster Manual I've overlooked about magical creatures only getting two increases or is this a glitch specific to a paladin's warhorse?

Nigel Fogg, aka The Wayfarer.


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